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| MyControllableEntityControlHelper (MyStringId controlId, Action< IMyControllableEntity > action, Func< IMyControllableEntity, bool > valueGetter, MyStringId label, MySupportKeysEnum supportKeys=MySupportKeysEnum.NONE) |
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| MyControllableEntityControlHelper (MyStringId controlId, Action< IMyControllableEntity > action, Func< IMyControllableEntity, bool > valueGetter, MyStringId label, MyStringId onValue, MyStringId offValue, MySupportKeysEnum supportKeys=MySupportKeysEnum.NONE) |
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void | SetEntity (IMyControllableEntity entity) |
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override void | Activate () |
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override void | Next () |
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override void | Previous () |
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override void | UpdateValue () |
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Public Member Functions inherited from Sandbox.Game.Screens.Helpers.MyAbstractControlMenuItem |
| MyAbstractControlMenuItem (MyStringId controlCode, MySupportKeysEnum supportKeys=MySupportKeysEnum.NONE) |
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| MyAbstractControlMenuItem (string controlName, MySupportKeysEnum supportKeys=MySupportKeysEnum.NONE) |
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Definition at line 19 of file MySpaceControlHelpers.cs.
override void Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.Activate |
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inlinevirtual |
override void Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.Next |
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inlinevirtual |
override void Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.Previous |
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inlinevirtual |
void Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.SetEntity |
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IMyControllableEntity |
entity | ) |
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inline |
override void Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.UpdateValue |
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inlinevirtual |
override string Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.CurrentValue |
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get |
override string Sandbox.Game.Screens.Helpers.MyControllableEntityControlHelper.Label |
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get |
The documentation for this class was generated from the following file: