Space Engineers
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Stripped environment definition with only visual settings More...
Public Attributes | |
MyFogProperties | FogProperties = MyFogProperties.Default |
MySunProperties | SunProperties = MySunProperties.Default |
MyPostprocessSettings | PostProcessSettings = MyPostprocessSettings.Default |
MyShadowsSettings | ShadowSettings = new MyShadowsSettings() |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Stripped environment definition with only visual settings
Definition at line 19 of file MyObjectBuilder_VisualSettingsDefinition.cs.
MyFogProperties VRage.Game.MyObjectBuilder_VisualSettingsDefinition.FogProperties = MyFogProperties.Default |
Definition at line 22 of file MyObjectBuilder_VisualSettingsDefinition.cs.
MyPostprocessSettings VRage.Game.MyObjectBuilder_VisualSettingsDefinition.PostProcessSettings = MyPostprocessSettings.Default |
Definition at line 28 of file MyObjectBuilder_VisualSettingsDefinition.cs.
MyShadowsSettings VRage.Game.MyObjectBuilder_VisualSettingsDefinition.ShadowSettings = new MyShadowsSettings() |
Definition at line 30 of file MyObjectBuilder_VisualSettingsDefinition.cs.
MySunProperties VRage.Game.MyObjectBuilder_VisualSettingsDefinition.SunProperties = MySunProperties.Default |
Definition at line 25 of file MyObjectBuilder_VisualSettingsDefinition.cs.