|
static void | UnsetTarget (ref MyBBMemoryTarget target) |
|
static void | SetTargetEntity (ref MyBBMemoryTarget target, MyAiTargetEnum targetType, long entityId, Vector3D?position=null) |
|
static void | SetTargetPosition (ref MyBBMemoryTarget target, Vector3D position) |
|
static void | SetTargetCube (ref MyBBMemoryTarget target, Vector3I blockPosition, long gridEntityId) |
|
static void | SetTargetVoxel (ref MyBBMemoryTarget target, Vector3I voxelPosition, long entityId) |
|
static void | SetTargetTree (ref MyBBMemoryTarget target, Vector3D treePosition, long entityId, int treeId) |
|
static void | SetTargetCompoundBlock (ref MyBBMemoryTarget target, Vector3I blockPosition, long entityId, ushort compoundId) |
|
Definition at line 7 of file MyBBMemoryTarget.cs.
VRage.Game.MyBBMemoryTarget.MyBBMemoryTarget |
( |
| ) |
|
|
inline |
static void VRage.Game.MyBBMemoryTarget.SetTargetCompoundBlock |
( |
ref MyBBMemoryTarget |
target, |
|
|
Vector3I |
blockPosition, |
|
|
long |
entityId, |
|
|
ushort |
compoundId |
|
) |
| |
|
inlinestatic |
static void VRage.Game.MyBBMemoryTarget.SetTargetCube |
( |
ref MyBBMemoryTarget |
target, |
|
|
Vector3I |
blockPosition, |
|
|
long |
gridEntityId |
|
) |
| |
|
inlinestatic |
static void VRage.Game.MyBBMemoryTarget.SetTargetTree |
( |
ref MyBBMemoryTarget |
target, |
|
|
Vector3D |
treePosition, |
|
|
long |
entityId, |
|
|
int |
treeId |
|
) |
| |
|
inlinestatic |
static void VRage.Game.MyBBMemoryTarget.SetTargetVoxel |
( |
ref MyBBMemoryTarget |
target, |
|
|
Vector3I |
voxelPosition, |
|
|
long |
entityId |
|
) |
| |
|
inlinestatic |
static void VRage.Game.MyBBMemoryTarget.UnsetTarget |
( |
ref MyBBMemoryTarget |
target | ) |
|
|
inlinestatic |
ushort VRage.Game.MyBBMemoryTarget.CompoundId = null |
long VRage.Game.MyBBMemoryTarget.EntityId = null |
Vector3D VRage.Game.MyBBMemoryTarget.Position = null |
MyAiTargetEnum VRage.Game.MyBBMemoryTarget.TargetType = MyAiTargetEnum.NO_TARGET |
int VRage.Game.MyBBMemoryTarget.TreeId = null |
Vector3I VRage.Game.MyBBMemoryTarget.BlockPosition |
|
get |
Vector3I VRage.Game.MyBBMemoryTarget.VoxelPosition |
|
get |
The documentation for this class was generated from the following file: