Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule Class Reference
Inheritance diagram for Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule:
Sandbox.Game.WorldEnvironment.IMyEnvironmentModule

Public Member Functions

unsafe void ProcessItems (Dictionary< short, MyLodEnvironmentItemSet > items, List< MySurfaceParams > surfaceParams, int[] surfaceParamLodOffsets, int changedLodMin, int changedLodMax)
 
void Init (MyLogicalEnvironmentSectorBase sector, MyObjectBuilder_Base ob)
 
void Close ()
 
MyObjectBuilder_EnvironmentModuleBase GetObjectBuilder ()
 
unsafe void OnItemEnable (int itemId, bool enabled)
 
void HandleSyncEvent (int logicalItem, object data, bool fromClient)
 
void DebugDraw ()
 

Properties

bool NeedToSave [get]
 

Detailed Description

Definition at line 11 of file MyMemoryEnvironmentModule.cs.

Member Function Documentation

void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.Close ( )
inline
void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.DebugDraw ( )
inline
MyObjectBuilder_EnvironmentModuleBase Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.GetObjectBuilder ( )
inline
void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.HandleSyncEvent ( int  logicalItem,
object  data,
bool  fromClient 
)
inline
void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.Init ( MyLogicalEnvironmentSectorBase  sector,
MyObjectBuilder_Base  ob 
)
inline
unsafe void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.OnItemEnable ( int  itemId,
bool  enabled 
)
inline
unsafe void Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.ProcessItems ( Dictionary< short, MyLodEnvironmentItemSet items,
List< MySurfaceParams surfaceParams,
int[]  surfaceParamLodOffsets,
int  changedLodMin,
int  changedLodMax 
)
inline

Property Documentation

bool Sandbox.Game.WorldEnvironment.Modules.MyMemoryEnvironmentModule.NeedToSave
get

Definition at line 18 of file MyMemoryEnvironmentModule.cs.


The documentation for this class was generated from the following file: