Space Engineers
Public Member Functions | Public Attributes | List of all members
VRage.ObjectBuilders.MyObjectBuilder_EntityBase Class Reference
Inheritance diagram for VRage.ObjectBuilders.MyObjectBuilder_EntityBase:
VRage.ObjectBuilders.MyObjectBuilder_Base Sandbox.Common.ObjectBuilders.MyObjectBuilder_AutomaticRifle Sandbox.Common.ObjectBuilders.MyObjectBuilder_HandDrill Sandbox.Common.ObjectBuilders.MyObjectBuilder_Meteor VRage.Game.MyObjectBuilder_AreaMarker VRage.Game.MyObjectBuilder_Character VRage.Game.MyObjectBuilder_CubeGrid VRage.Game.MyObjectBuilder_CubePlacer VRage.Game.MyObjectBuilder_DestroyableItem VRage.Game.MyObjectBuilder_EngineerToolBase VRage.Game.MyObjectBuilder_EnvironmentItems VRage.Game.MyObjectBuilder_FloatingObject VRage.Game.MyObjectBuilder_FracturedPiece VRage.Game.MyObjectBuilder_GhostCharacter VRage.Game.MyObjectBuilder_HandToolBase VRage.Game.MyObjectBuilder_ManipulationTool VRage.Game.MyObjectBuilder_Rope VRage.Game.MyObjectBuilder_Tree VRage.Game.MyObjectBuilder_VoxelMap VRage.Game.ObjectBuilders.MyObjectBuilder_InventoryBagEntity VRage.ObjectBuilders.MyObjectBuilder_ReplicableEntity

Public Member Functions

bool ShouldSerializePositionAndOrientation ()
 
bool ShouldSerializeComponentContainer ()
 
bool ShouldSerializeEntityDefinitionId ()
 
virtual void Remap (IMyRemapHelper remapHelper)
 Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them. More...
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

long EntityId
 
MyPersistentEntityFlags2 PersistentFlags
 
string Name
 
MyPositionAndOrientation PositionAndOrientation
 
MyObjectBuilder_ComponentContainer ComponentContainer = null
 
SerializableDefinitionId EntityDefinitionId = null
 

Additional Inherited Members

- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 22 of file MyObjectBuilder_EntityBase.cs.

Member Function Documentation

virtual void VRage.ObjectBuilders.MyObjectBuilder_EntityBase.Remap ( IMyRemapHelper  remapHelper)
inlinevirtual

Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them.

Reimplemented in VRage.Game.MyObjectBuilder_CubeGrid.

Definition at line 62 of file MyObjectBuilder_EntityBase.cs.

bool VRage.ObjectBuilders.MyObjectBuilder_EntityBase.ShouldSerializeComponentContainer ( )
inline

Definition at line 47 of file MyObjectBuilder_EntityBase.cs.

bool VRage.ObjectBuilders.MyObjectBuilder_EntityBase.ShouldSerializeEntityDefinitionId ( )
inline

Definition at line 55 of file MyObjectBuilder_EntityBase.cs.

bool VRage.ObjectBuilders.MyObjectBuilder_EntityBase.ShouldSerializePositionAndOrientation ( )
inline

Definition at line 38 of file MyObjectBuilder_EntityBase.cs.

Member Data Documentation

MyObjectBuilder_ComponentContainer VRage.ObjectBuilders.MyObjectBuilder_EntityBase.ComponentContainer = null

Definition at line 45 of file MyObjectBuilder_EntityBase.cs.

SerializableDefinitionId VRage.ObjectBuilders.MyObjectBuilder_EntityBase.EntityDefinitionId = null

Definition at line 54 of file MyObjectBuilder_EntityBase.cs.

long VRage.ObjectBuilders.MyObjectBuilder_EntityBase.EntityId

Definition at line 25 of file MyObjectBuilder_EntityBase.cs.

string VRage.ObjectBuilders.MyObjectBuilder_EntityBase.Name

Definition at line 32 of file MyObjectBuilder_EntityBase.cs.

MyPersistentEntityFlags2 VRage.ObjectBuilders.MyObjectBuilder_EntityBase.PersistentFlags

Definition at line 28 of file MyObjectBuilder_EntityBase.cs.

MyPositionAndOrientation VRage.ObjectBuilders.MyObjectBuilder_EntityBase.PositionAndOrientation

Definition at line 35 of file MyObjectBuilder_EntityBase.cs.


The documentation for this class was generated from the following file: