Space Engineers
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VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial Struct Reference

Public Attributes

Vector3 m_colorMult
 
float m_emissivity
 

Static Public Attributes

static MyInstanceMaterial Default
 

Properties

Vector3 ColorMult [get, set]
 
float Emissivity [get, set]
 
HalfVector4 PackedColorMultEmissivity [get]
 

Detailed Description

Definition at line 14 of file MyInstanceComponent.cs.

Member Data Documentation

MyInstanceMaterial VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.Default
static
Initial value:
= new MyInstanceMaterial
{
}

Definition at line 40 of file MyInstanceComponent.cs.

Vector3 VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.m_colorMult

Definition at line 36 of file MyInstanceComponent.cs.

float VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.m_emissivity

Definition at line 37 of file MyInstanceComponent.cs.

Property Documentation

Vector3 VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.ColorMult
getset

Definition at line 17 of file MyInstanceComponent.cs.

float VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.Emissivity
getset

Definition at line 27 of file MyInstanceComponent.cs.

HalfVector4 VRage.Render11.GeometryStage2.Instancing.MyInstanceMaterial.PackedColorMultEmissivity
get

Definition at line 38 of file MyInstanceComponent.cs.


The documentation for this struct was generated from the following file: