Space Engineers
|
Public Member Functions | |
MyAnimatedParticle () | |
void | Start (MyParticleGeneration generation) |
bool | Update () |
bool | Draw (VRageRender.MyBillboard billboard) |
void | AddMotionInheritance (ref float motionInheritance, ref MatrixD deltaMatrix) |
bool | IsValid () |
Public Attributes | |
MyParticleTypeEnum | Type |
MyBillboard.BlenType | BlendType |
MyQuadD | Quad = new MyQuadD() |
Vector3D | StartPosition |
float | Life |
Vector3 | Angle |
MyAnimatedPropertyVector3 | RotationSpeed |
float | Thickness |
float | ColorIntensity |
float | SoftParticleDistanceScale |
MyAnimatedPropertyVector3 | Pivot = null |
MyAnimatedPropertyVector3 | PivotRotation = null |
MyAnimatedPropertyFloat | AlphaCutout = null |
MyAnimatedPropertyInt | ArrayIndex = null |
MyAnimatedPropertyVector3 | Acceleration = null |
MyAnimatedPropertyFloat | Radius = new MyAnimatedPropertyFloat() |
MyAnimatedPropertyVector4 | Color = new MyAnimatedPropertyVector4() |
MyAnimatedPropertyTransparentMaterial | Material = new MyAnimatedPropertyTransparentMaterial() |
Properties | |
Vector3 | Velocity [get, set] |
float | NormalizedTime [get] |
Vector3D | ActualPosition [get] |
Definition at line 18 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 79 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 523 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 226 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 618 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 85 of file MyAnimatedParticle.cs.
|
inline |
Definition at line 128 of file MyAnimatedParticle.cs.
MyAnimatedPropertyVector3 VRage.Game.MyAnimatedParticle.Acceleration = null |
Definition at line 57 of file MyAnimatedParticle.cs.
MyAnimatedPropertyFloat VRage.Game.MyAnimatedParticle.AlphaCutout = null |
Definition at line 53 of file MyAnimatedParticle.cs.
Vector3 VRage.Game.MyAnimatedParticle.Angle |
Definition at line 42 of file MyAnimatedParticle.cs.
MyAnimatedPropertyInt VRage.Game.MyAnimatedParticle.ArrayIndex = null |
Definition at line 54 of file MyAnimatedParticle.cs.
MyBillboard.BlenType VRage.Game.MyAnimatedParticle.BlendType |
Definition at line 25 of file MyAnimatedParticle.cs.
MyAnimatedPropertyVector4 VRage.Game.MyAnimatedParticle.Color = new MyAnimatedPropertyVector4() |
Definition at line 63 of file MyAnimatedParticle.cs.
float VRage.Game.MyAnimatedParticle.ColorIntensity |
Definition at line 45 of file MyAnimatedParticle.cs.
float VRage.Game.MyAnimatedParticle.Life |
Definition at line 41 of file MyAnimatedParticle.cs.
MyAnimatedPropertyTransparentMaterial VRage.Game.MyAnimatedParticle.Material = new MyAnimatedPropertyTransparentMaterial() |
Definition at line 64 of file MyAnimatedParticle.cs.
MyAnimatedPropertyVector3 VRage.Game.MyAnimatedParticle.Pivot = null |
Definition at line 48 of file MyAnimatedParticle.cs.
MyAnimatedPropertyVector3 VRage.Game.MyAnimatedParticle.PivotRotation = null |
Definition at line 49 of file MyAnimatedParticle.cs.
Definition at line 27 of file MyAnimatedParticle.cs.
MyAnimatedPropertyFloat VRage.Game.MyAnimatedParticle.Radius = new MyAnimatedPropertyFloat() |
Definition at line 62 of file MyAnimatedParticle.cs.
MyAnimatedPropertyVector3 VRage.Game.MyAnimatedParticle.RotationSpeed |
Definition at line 43 of file MyAnimatedParticle.cs.
float VRage.Game.MyAnimatedParticle.SoftParticleDistanceScale |
Definition at line 46 of file MyAnimatedParticle.cs.
Vector3D VRage.Game.MyAnimatedParticle.StartPosition |
Definition at line 30 of file MyAnimatedParticle.cs.
float VRage.Game.MyAnimatedParticle.Thickness |
Definition at line 44 of file MyAnimatedParticle.cs.
MyParticleTypeEnum VRage.Game.MyAnimatedParticle.Type |
Definition at line 24 of file MyAnimatedParticle.cs.
|
get |
Definition at line 533 of file MyAnimatedParticle.cs.
|
get |
Definition at line 74 of file MyAnimatedParticle.cs.
|
getset |
Definition at line 33 of file MyAnimatedParticle.cs.