Space Engineers
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Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 14 of file MyObjectBuilder_CubeGrid.cs.
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inlinevirtual |
Remaps this entity's entityId to a new value. If there are cross-referenced between different entities in this object builder, the remapHelper should be used to rememeber these references and retrieve them.
Reimplemented from VRage.ObjectBuilders.MyObjectBuilder_EntityBase.
Definition at line 103 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 39 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 87 of file MyObjectBuilder_CubeGrid.cs.
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inline |
Definition at line 83 of file MyObjectBuilder_CubeGrid.cs.
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inline |
Definition at line 116 of file MyObjectBuilder_CubeGrid.cs.
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inline |
Definition at line 121 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 34 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 29 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 44 of file MyObjectBuilder_CubeGrid.cs.
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Definition at line 49 of file MyObjectBuilder_CubeGrid.cs.
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inline |
Definition at line 54 of file MyObjectBuilder_CubeGrid.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_CubeGrid.AngularVelocity |
Definition at line 38 of file MyObjectBuilder_CubeGrid.cs.
List<MyObjectBuilder_BlockGroup> VRage.Game.MyObjectBuilder_CubeGrid.BlockGroups = new List<MyObjectBuilder_BlockGroup>() |
Definition at line 86 of file MyObjectBuilder_CubeGrid.cs.
List<MyObjectBuilder_ConveyorLine> VRage.Game.MyObjectBuilder_CubeGrid.ConveyorLines = new List<MyObjectBuilder_ConveyorLine>() |
Definition at line 82 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.CreatePhysics = true |
Definition at line 124 of file MyObjectBuilder_CubeGrid.cs.
List<MyObjectBuilder_CubeBlock> VRage.Game.MyObjectBuilder_CubeGrid.CubeBlocks = new List<MyObjectBuilder_CubeBlock>() |
Definition at line 21 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.DampenersEnabled = true |
Definition at line 66 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.DestructibleBlocks = true |
Definition at line 101 of file MyObjectBuilder_CubeGrid.cs.
string VRage.Game.MyObjectBuilder_CubeGrid.DisplayName |
Definition at line 94 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.Editable = true |
Definition at line 142 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.EnableSmallToLargeConnections = true |
Definition at line 127 of file MyObjectBuilder_CubeGrid.cs.
float VRage.Game.MyObjectBuilder_CubeGrid.GridGeneralDamageModifier = 1f |
Definition at line 135 of file MyObjectBuilder_CubeGrid.cs.
MyCubeSize VRage.Game.MyObjectBuilder_CubeGrid.GridSizeEnum |
Definition at line 17 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.Handbrake = false |
Definition at line 90 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.IsRespawnGrid |
Definition at line 129 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.IsStatic = false |
Definition at line 24 of file MyObjectBuilder_CubeGrid.cs.
Vector3D VRage.Game.MyObjectBuilder_CubeGrid.JumpDriveDirection |
Definition at line 115 of file MyObjectBuilder_CubeGrid.cs.
float VRage.Game.MyObjectBuilder_CubeGrid.JumpRemainingTime |
Definition at line 120 of file MyObjectBuilder_CubeGrid.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_CubeGrid.LinearVelocity |
Definition at line 33 of file MyObjectBuilder_CubeGrid.cs.
long VRage.Game.MyObjectBuilder_CubeGrid.LocalCoordSys |
Definition at line 138 of file MyObjectBuilder_CubeGrid.cs.
float [] VRage.Game.MyObjectBuilder_CubeGrid.OxygenAmount |
Definition at line 98 of file MyObjectBuilder_CubeGrid.cs.
float VRage.Game.MyObjectBuilder_CubeGrid.PlanetSpawnHeightRatio = 0.3f |
Definition at line 72 of file MyObjectBuilder_CubeGrid.cs.
int VRage.Game.MyObjectBuilder_CubeGrid.playedTime = -1 |
Definition at line 132 of file MyObjectBuilder_CubeGrid.cs.
List<BoneInfo> VRage.Game.MyObjectBuilder_CubeGrid.Skeleton |
Definition at line 28 of file MyObjectBuilder_CubeGrid.cs.
float VRage.Game.MyObjectBuilder_CubeGrid.SpawnRangeMax = 650f |
Definition at line 78 of file MyObjectBuilder_CubeGrid.cs.
float VRage.Game.MyObjectBuilder_CubeGrid.SpawnRangeMin = 500f |
Definition at line 75 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.UsePositionForSpawn = false |
Definition at line 69 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.XMirroxOdd = false |
Definition at line 57 of file MyObjectBuilder_CubeGrid.cs.
SerializableVector3I VRage.Game.MyObjectBuilder_CubeGrid.XMirroxPlane |
Definition at line 43 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.YMirroxOdd = false |
Definition at line 60 of file MyObjectBuilder_CubeGrid.cs.
SerializableVector3I VRage.Game.MyObjectBuilder_CubeGrid.YMirroxPlane |
Definition at line 48 of file MyObjectBuilder_CubeGrid.cs.
bool VRage.Game.MyObjectBuilder_CubeGrid.ZMirroxOdd = false |
Definition at line 63 of file MyObjectBuilder_CubeGrid.cs.
SerializableVector3I VRage.Game.MyObjectBuilder_CubeGrid.ZMirroxPlane |
Definition at line 53 of file MyObjectBuilder_CubeGrid.cs.