Space Engineers
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Additional Inherited Members | |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlockDefinition | |
bool | ShouldSerializeCenter () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_MedicalRoomDefinition.cs.
string [] Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.CustomWardRobeNames = null |
Definition at line 47 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.CustomWardrobesEnabled = false |
Definition at line 34 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.ForceSuitChangeOnRespawn = false |
Definition at line 37 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.HealingAllowed = true |
Definition at line 25 of file MyObjectBuilder_MedicalRoomDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.IdleSound |
Definition at line 16 of file MyObjectBuilder_MedicalRoomDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.ProgressSound |
Definition at line 19 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.RefuelAllowed = true |
Definition at line 28 of file MyObjectBuilder_MedicalRoomDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.ResourceSinkGroup |
Definition at line 13 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.RespawnAllowed = true |
Definition at line 22 of file MyObjectBuilder_MedicalRoomDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.RespawnSuitName = null |
Definition at line 43 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.SpawnWithoutOxygenEnabled = true |
Definition at line 40 of file MyObjectBuilder_MedicalRoomDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_MedicalRoomDefinition.SuitChangeAllowed = true |
Definition at line 31 of file MyObjectBuilder_MedicalRoomDefinition.cs.