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abstract IntPtr | GetIntPtr () |
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abstract void | SetTrackingSpace (ETrackingUniverseOrigin eOrigin) |
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abstract ETrackingUniverseOrigin | GetTrackingSpace () |
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abstract EVRCompositorError | WaitGetPoses (TrackedDevicePose_t[] pRenderPoseArray, TrackedDevicePose_t[] pGamePoseArray) |
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abstract EVRCompositorError | GetLastPoses (TrackedDevicePose_t[] pRenderPoseArray, TrackedDevicePose_t[] pGamePoseArray) |
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abstract EVRCompositorError | Submit (EVREye eEye, ref Texture_t pTexture, ref VRTextureBounds_t pBounds, EVRSubmitFlags nSubmitFlags) |
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abstract void | ClearLastSubmittedFrame () |
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abstract void | PostPresentHandoff () |
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abstract bool | GetFrameTiming (ref Compositor_FrameTiming pTiming, uint unFramesAgo) |
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abstract float | GetFrameTimeRemaining () |
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abstract void | FadeToColor (float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground) |
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abstract void | FadeGrid (float fSeconds, bool bFadeIn) |
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abstract EVRCompositorError | SetSkyboxOverride (Texture_t[] pTextures) |
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abstract void | ClearSkyboxOverride () |
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abstract void | CompositorBringToFront () |
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abstract void | CompositorGoToBack () |
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abstract void | CompositorQuit () |
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abstract bool | IsFullscreen () |
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abstract uint | GetCurrentSceneFocusProcess () |
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abstract uint | GetLastFrameRenderer () |
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abstract bool | CanRenderScene () |
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abstract void | ShowMirrorWindow () |
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abstract void | HideMirrorWindow () |
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abstract bool | IsMirrorWindowVisible () |
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abstract void | CompositorDumpImages () |
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Definition at line 607 of file openvr_api.cs.
abstract bool Valve.VR.IVRCompositor.CanRenderScene |
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pure virtual |
abstract void Valve.VR.IVRCompositor.ClearLastSubmittedFrame |
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pure virtual |
abstract void Valve.VR.IVRCompositor.ClearSkyboxOverride |
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pure virtual |
abstract void Valve.VR.IVRCompositor.CompositorBringToFront |
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pure virtual |
abstract void Valve.VR.IVRCompositor.CompositorDumpImages |
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pure virtual |
abstract void Valve.VR.IVRCompositor.CompositorGoToBack |
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pure virtual |
abstract void Valve.VR.IVRCompositor.CompositorQuit |
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pure virtual |
abstract void Valve.VR.IVRCompositor.FadeGrid |
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float |
fSeconds, |
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bool |
bFadeIn |
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) |
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pure virtual |
abstract void Valve.VR.IVRCompositor.FadeToColor |
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float |
fSeconds, |
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float |
fRed, |
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float |
fGreen, |
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float |
fBlue, |
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float |
fAlpha, |
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bool |
bBackground |
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) |
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pure virtual |
abstract uint Valve.VR.IVRCompositor.GetCurrentSceneFocusProcess |
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pure virtual |
abstract float Valve.VR.IVRCompositor.GetFrameTimeRemaining |
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pure virtual |
abstract IntPtr Valve.VR.IVRCompositor.GetIntPtr |
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pure virtual |
abstract uint Valve.VR.IVRCompositor.GetLastFrameRenderer |
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pure virtual |
abstract void Valve.VR.IVRCompositor.HideMirrorWindow |
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pure virtual |
abstract bool Valve.VR.IVRCompositor.IsFullscreen |
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pure virtual |
abstract bool Valve.VR.IVRCompositor.IsMirrorWindowVisible |
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pure virtual |
abstract void Valve.VR.IVRCompositor.PostPresentHandoff |
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pure virtual |
abstract void Valve.VR.IVRCompositor.ShowMirrorWindow |
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pure virtual |
The documentation for this class was generated from the following file: