Space Engineers
Public Member Functions | Properties | List of all members
Sandbox.Game.Entities.MyVoxelClipboard Class Reference

Public Member Functions

void Deactivate ()
 
void Hide ()
 
void Show ()
 
void ClearClipboard ()
 
void CutVoxelMap (MyVoxelBase voxelMap)
 
void CopyVoxelMap (MyVoxelBase voxelMap)
 
bool PasteVoxelMap (MyInventory buildInventory=null)
 
void SetVoxelMapFromBuilder (MyObjectBuilder_EntityBase voxelMap, IMyStorage storage, Vector3 dragPointDelta, float dragVectorLength)
 
void Update ()
 
void MoveEntityFurther ()
 
void MoveEntityCloser ()
 

Properties

bool IsActive [get]
 

Detailed Description

Definition at line 26 of file MyVoxelClipboard.cs.

Member Function Documentation

void Sandbox.Game.Entities.MyVoxelClipboard.ClearClipboard ( )
inline

Definition at line 82 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.CopyVoxelMap ( MyVoxelBase  voxelMap)
inline

Definition at line 100 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.CutVoxelMap ( MyVoxelBase  voxelMap)
inline

Definition at line 90 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.Deactivate ( )
inline

Definition at line 63 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.Hide ( )
inline

Definition at line 70 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.MoveEntityCloser ( )
inline

Definition at line 461 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.MoveEntityFurther ( )
inline

Definition at line 456 of file MyVoxelClipboard.cs.

bool Sandbox.Game.Entities.MyVoxelClipboard.PasteVoxelMap ( MyInventory  buildInventory = null)
inline

Definition at line 124 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.SetVoxelMapFromBuilder ( MyObjectBuilder_EntityBase  voxelMap,
IMyStorage  storage,
Vector3  dragPointDelta,
float  dragVectorLength 
)
inline

Definition at line 197 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.Show ( )
inline

Definition at line 76 of file MyVoxelClipboard.cs.

void Sandbox.Game.Entities.MyVoxelClipboard.Update ( )
inline

Definition at line 322 of file MyVoxelClipboard.cs.

Property Documentation

bool Sandbox.Game.Entities.MyVoxelClipboard.IsActive
get

Definition at line 52 of file MyVoxelClipboard.cs.


The documentation for this class was generated from the following file: