Definition at line 9 of file ResetableMemoryStream.cs.
VRage.ResetableMemoryStream.ResetableMemoryStream |
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VRage.ResetableMemoryStream.ResetableMemoryStream |
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byte[] |
baseArray, |
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int |
length |
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) |
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inline |
override void VRage.ResetableMemoryStream.Flush |
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byte [] VRage.ResetableMemoryStream.GetInternalBuffer |
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inline |
override int VRage.ResetableMemoryStream.Read |
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byte[] |
buffer, |
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int |
offset, |
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int |
count |
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) |
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inline |
void VRage.ResetableMemoryStream.Reset |
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byte[] |
newBaseArray, |
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int |
length |
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) |
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inline |
override long VRage.ResetableMemoryStream.Seek |
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long |
offset, |
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SeekOrigin |
origin |
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override void VRage.ResetableMemoryStream.SetLength |
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long |
value | ) |
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inline |
override void VRage.ResetableMemoryStream.Write |
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byte[] |
buffer, |
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int |
offset, |
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int |
count |
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) |
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inline |
override bool VRage.ResetableMemoryStream.CanRead |
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get |
override bool VRage.ResetableMemoryStream.CanSeek |
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get |
override bool VRage.ResetableMemoryStream.CanWrite |
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get |
override long VRage.ResetableMemoryStream.Length |
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get |
override long VRage.ResetableMemoryStream.Position |
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getset |
The documentation for this class was generated from the following file: