Space Engineers
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Serves as the main wrapper class that will be used for the program initialization. The individual games should use the services of this class and should not need to do things "on their own" More...
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MyCommonProgramStartup (string[] args) | |
bool | PerformReporting () |
void | PerformAutoconnect () |
bool | CheckSingleInstance () |
string | GetAppDataPath () |
Determines the application data path to use for configuration, save games and other dynamic data. More... | |
void | InitSplashScreen () |
void | DisposeSplashScreen () |
bool | Check64Bit () |
void | DetectSharpDxLeaksBeforeRun () |
void | DetectSharpDxLeaksAfterRun () |
bool | CheckSteamRunning (MySteamService steamService) |
Static Public Member Functions | |
static void | MessageBoxWrapper (string caption, string text) |
Serves as the main wrapper class that will be used for the program initialization. The individual games should use the services of this class and should not need to do things "on their own"
Definition at line 29 of file MyCommonProgramStartup.cs.
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Definition at line 49 of file MyCommonProgramStartup.cs.
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Definition at line 159 of file MyCommonProgramStartup.cs.
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Definition at line 93 of file MyCommonProgramStartup.cs.
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Definition at line 221 of file MyCommonProgramStartup.cs.
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Definition at line 211 of file MyCommonProgramStartup.cs.
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Definition at line 198 of file MyCommonProgramStartup.cs.
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Definition at line 148 of file MyCommonProgramStartup.cs.
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Determines the application data path to use for configuration, save games and other dynamic data.
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Definition at line 111 of file MyCommonProgramStartup.cs.
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Definition at line 137 of file MyCommonProgramStartup.cs.
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Definition at line 42 of file MyCommonProgramStartup.cs.
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Definition at line 75 of file MyCommonProgramStartup.cs.
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Definition at line 58 of file MyCommonProgramStartup.cs.