Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_BlueprintClassDefinition Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_BlueprintClassDefinition:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string HighlightIcon
 
string InputConstraintIcon
 
string OutputConstraintIcon
 
string ProgressBarSoundCue = null
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_BlueprintClassDefinition.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_BlueprintClassDefinition.HighlightIcon

Definition at line 14 of file MyObjectBuilder_BlueprintClassDefinition.cs.

string VRage.Game.MyObjectBuilder_BlueprintClassDefinition.InputConstraintIcon

Definition at line 18 of file MyObjectBuilder_BlueprintClassDefinition.cs.

string VRage.Game.MyObjectBuilder_BlueprintClassDefinition.OutputConstraintIcon

Definition at line 22 of file MyObjectBuilder_BlueprintClassDefinition.cs.

string VRage.Game.MyObjectBuilder_BlueprintClassDefinition.ProgressBarSoundCue = null

Definition at line 25 of file MyObjectBuilder_BlueprintClassDefinition.cs.


The documentation for this class was generated from the following file: