Space Engineers
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Public Member Functions | |
virtual void | PrepareForDraw () |
abstract void | DebugDraw () |
abstract void | DebugDrawInvalidTriangles () |
Definition at line 3 of file MyDebugRenderComponentBase.cs.
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pure virtual |
Implemented in Sandbox.Game.Components.MyDebugRenderComponentCubeGrid, Sandbox.Game.Components.MyDebugRenderComponent, Sandbox.Game.Components.MyDebugRenderComponentCharacter, Sandbox.Game.Components.MyDebugRenderComponentSolarPanel, Sandbox.Game.Components.MyDebugRenderComponentCubeBlock, Sandbox.Game.Components.MyDebugRenderComponentLadder, Sandbox.Game.Components.MyDebugRenderComponentVoxelMap, Sandbox.Game.Components.MyDebugRenderComponentThrust, Sandbox.Game.Components.MyDebugRenderComponentEngineerTool, Sandbox.Game.Components.MyDebugRenderComponentPlanet, Sandbox.Game.Components.MyDebugRenderComponentTerminal, Sandbox.Game.Components.MyDebugRenderComponentLandingGear, Sandbox.Game.Components.MyDebugRenderComponentCockpit, Sandbox.Game.Components.MyDebugRenderComponentGravityGenerator, Sandbox.Game.Components.MyDebugRenderComponentMotorSuspension, Sandbox.Game.Components.MyDebugRenderComponentShipMergeBlock, Sandbox.Game.Components.MyDebugRenderCompomentDrawDrillBase, Sandbox.Game.Components.MyDebugRenderComponentGravityGeneratorSphere, Sandbox.Game.Components.MyDebugRenderComponentMotorBase, Sandbox.Game.Components.MyDebugRenderComponentMotorStator, Sandbox.Game.Components.MyDebugRenderCompoonentShipConnector, SpaceEngineers.Game.EntityComponents.DebugRenders.MyDebugRenderComponentLandingGear, Sandbox.Game.Components.MyDebugRenderComponentLargeTurret, SpaceEngineers.Game.EntityComponents.DebugRenders.MyDebugRenderComponentShipMergeBlock, Sandbox.Game.Components.MyDebugRenderComponentDrawPowerReciever, Sandbox.Game.Components.MyDebugRenderComponentDrawConveyorSegment, SpaceEngineers.Game.EntityComponents.DebugRenders.MyDebugRenderComponentGravityGenerator, Sandbox.Game.Components.MyDebugRenderComponentDrawConveyorEndpoint, SpaceEngineers.Game.EntityComponents.DebugRenders.MyDebugRenderComponentGravityGeneratorSphere, Sandbox.Game.Components.MyDebugRenderComponentSmallGatlingGun, and Sandbox.Game.WorldEnvironment.MyDebugRenderComponentEnvironmentSector.
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pure virtual |
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inlinevirtual |
Reimplemented in Sandbox.Game.Components.MyDebugRenderComponentCubeGrid.
Definition at line 5 of file MyDebugRenderComponentBase.cs.