Space Engineers
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Public Member Functions | |
Matrix | ConstructDeformedCubeInstanceMatrix (ref Vector4UByte boneIndices, ref Vector4 boneWeights, out Matrix localMatrix) |
Vector3 | ComputeBoneOffset (ref Vector4UByte boneIndices, ref Vector4 boneWeights) |
byte[] | RawBones () |
void | ResetBones () |
Resets bones to zero and disables skinning More... | |
void | SetTextureOffset (Vector2 patternOffset) |
float | GetTextureOffset (int index) |
void | SetColorMaskHSV (Vector4 colorMaskHSV) |
Vector3 | GetDenormalizedBone (int index) |
Vector4UByte | GetPackedBone (int index) |
Public Attributes | |
Vector4 | m_translationAndRot |
Vector4 | ColorMaskHSV |
Properties | |
Matrix | LocalMatrix [get, set] |
Vector3 | Translation [get] |
Gets translation, faster than getting local matrix More... | |
Vector4 | PackedOrthoMatrix [get, set] |
float | BoneRange [get, set] |
bool | EnableSkinning [get, set] |
Vector3UByte | this[int index] [get, set] |
Definition at line 276 of file MyRenderStructs.cs.
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inline |
Definition at line 299 of file MyRenderStructs.cs.
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inline |
Definition at line 285 of file MyRenderStructs.cs.
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inline |
Definition at line 475 of file MyRenderStructs.cs.
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inline |
Definition at line 480 of file MyRenderStructs.cs.
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inline |
Definition at line 382 of file MyRenderStructs.cs.
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inline |
Definition at line 314 of file MyRenderStructs.cs.
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inline |
Resets bones to zero and disables skinning
Definition at line 357 of file MyRenderStructs.cs.
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inline |
Definition at line 390 of file MyRenderStructs.cs.
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inline |
Definition at line 373 of file MyRenderStructs.cs.
Vector4 VRage.MyCubeInstanceData.ColorMaskHSV |
Definition at line 281 of file MyRenderStructs.cs.
Vector4 VRage.MyCubeInstanceData.m_translationAndRot |
Definition at line 279 of file MyRenderStructs.cs.
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getset |
Definition at line 404 of file MyRenderStructs.cs.
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getset |
Definition at line 422 of file MyRenderStructs.cs.
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getset |
Definition at line 326 of file MyRenderStructs.cs.
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getset |
Definition at line 349 of file MyRenderStructs.cs.
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getset |
Definition at line 440 of file MyRenderStructs.cs.
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get |
Gets translation, faster than getting local matrix
Definition at line 341 of file MyRenderStructs.cs.