Space Engineers
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Public Attributes | |
T | SessionSettings = new T() |
string | LoadWorld |
string | IP = "0.0.0.0" |
int | SteamPort = 8766 |
int | ServerPort = 27016 |
int | AsteroidAmount = 4 |
List< string > | Administrators = new List<string>() |
List< ulong > | Banned = new List<ulong>() |
List< ulong > | Mods = new List<ulong>() |
ulong | GroupID = 0 |
string | ServerName = "" |
string | WorldName = "" |
bool | PauseGameWhenEmpty = false |
bool | IgnoreLastSession = false |
string | PremadeCheckpointPath = "" |
T | : | MyObjectBuilder_SessionSettings | |
T | : | new() |
Definition at line 466 of file MyObjectBuilder_SessionSettings.cs.
List<string> VRage.Game.MyConfigDedicatedData< T >.Administrators = new List<string>() |
Definition at line 475 of file MyObjectBuilder_SessionSettings.cs.
int VRage.Game.MyConfigDedicatedData< T >.AsteroidAmount = 4 |
Definition at line 473 of file MyObjectBuilder_SessionSettings.cs.
List<ulong> VRage.Game.MyConfigDedicatedData< T >.Banned = new List<ulong>() |
Definition at line 476 of file MyObjectBuilder_SessionSettings.cs.
ulong VRage.Game.MyConfigDedicatedData< T >.GroupID = 0 |
Definition at line 478 of file MyObjectBuilder_SessionSettings.cs.
bool VRage.Game.MyConfigDedicatedData< T >.IgnoreLastSession = false |
Definition at line 482 of file MyObjectBuilder_SessionSettings.cs.
string VRage.Game.MyConfigDedicatedData< T >.IP = "0.0.0.0" |
Definition at line 470 of file MyObjectBuilder_SessionSettings.cs.
string VRage.Game.MyConfigDedicatedData< T >.LoadWorld |
Definition at line 469 of file MyObjectBuilder_SessionSettings.cs.
List<ulong> VRage.Game.MyConfigDedicatedData< T >.Mods = new List<ulong>() |
Definition at line 477 of file MyObjectBuilder_SessionSettings.cs.
bool VRage.Game.MyConfigDedicatedData< T >.PauseGameWhenEmpty = false |
Definition at line 481 of file MyObjectBuilder_SessionSettings.cs.
string VRage.Game.MyConfigDedicatedData< T >.PremadeCheckpointPath = "" |
Definition at line 483 of file MyObjectBuilder_SessionSettings.cs.
string VRage.Game.MyConfigDedicatedData< T >.ServerName = "" |
Definition at line 479 of file MyObjectBuilder_SessionSettings.cs.
int VRage.Game.MyConfigDedicatedData< T >.ServerPort = 27016 |
Definition at line 472 of file MyObjectBuilder_SessionSettings.cs.
T VRage.Game.MyConfigDedicatedData< T >.SessionSettings = new T() |
Definition at line 468 of file MyObjectBuilder_SessionSettings.cs.
int VRage.Game.MyConfigDedicatedData< T >.SteamPort = 8766 |
Definition at line 471 of file MyObjectBuilder_SessionSettings.cs.
string VRage.Game.MyConfigDedicatedData< T >.WorldName = "" |
Definition at line 480 of file MyObjectBuilder_SessionSettings.cs.