Space Engineers
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All common constants for use in game engine. Note: The name is probably temporary - avoiding colision with Sandbox.Engine.Utils during sandbox removement. I guess it can be renamed to MyConstants once we are finished with sandbox deletion. More...
Public Attributes | |
const int | PRUNING_PROXY_ID_UNITIALIZED = -1 |
All common constants for use in game engine. Note: The name is probably temporary - avoiding colision with Sandbox.Engine.Utils during sandbox removement. I guess it can be renamed to MyConstants once we are finished with sandbox deletion.
Definition at line 8 of file MyVRageConstants.cs.
const int VRage.Game.MyVRageConstants.PRUNING_PROXY_ID_UNITIALIZED = -1 |
Definition at line 10 of file MyVRageConstants.cs.