Space Engineers
|
Public Member Functions | |
MySphericalNaturalGravityComponent (double minRadius, double maxRadius, double falloff, double intensity) | |
override bool | IsPositionInRange (Vector3D worldPoint) |
override Vector3 | GetWorldGravity (Vector3D worldPoint) |
override float | GetGravityMultiplier (Vector3D worldPoint) |
Vector3 | GetWorldGravityNormalized (ref Vector3D worldPoint) |
override void | OnAddedToContainer () |
Gets called after the container of this component changes More... | |
Public Member Functions inherited from VRage.Game.Components.MyEntityComponentBase | |
override void | OnAddedToContainer () |
Gets called after the container of this component changes More... | |
override void | OnBeforeRemovedFromContainer () |
Gets called before the removal of this component from a container More... | |
Public Member Functions inherited from VRage.Game.Components.MyComponentBase | |
virtual void | SetContainer (MyComponentContainer container) |
Sets the container of this component. Note that the component is not added to the container here! Therefore, use MyComponentContainer.Add(...) method and it will in turn call this method. Actually, you should seldom have the need to call this method yourself. More... | |
virtual T | GetAs< T > () |
virtual void | OnAddedToScene () |
CH: TOOD: Be careful! This does not get called if the component is added to a container that is in the scene already! More... | |
virtual void | OnRemovedFromScene () |
CH: TOOD: Be careful! This does not get called if the component is removed from a container that is still in the scene! More... | |
virtual MyObjectBuilder_ComponentBase | Serialize (bool copy=false) |
virtual void | Deserialize (MyObjectBuilder_ComponentBase builder) |
virtual void | Init (MyComponentDefinitionBase definition) |
virtual bool | IsSerialized () |
Tells the component container serializer whether this component should be saved More... | |
Properties | |
Vector3D | Position [get] |
override bool | IsWorking [get] |
float | GravityLimit [get] |
float | GravityLimitSq [get] |
override string | ComponentTypeDebugString [get] |
Properties inherited from Sandbox.Game.Entities.MyGravityProviderComponent | |
override string | ComponentTypeDebugString [get] |
abstract bool | IsWorking [get] |
Properties inherited from VRage.Game.Components.MyEntityComponentBase | |
MyEntityComponentContainer | Container [get] |
IMyEntity | Entity [get] |
abstract string | ComponentTypeDebugString [get] |
Name of the base component type for debug purposes (e.g.: "Position") More... | |
Properties inherited from VRage.Game.Components.MyComponentBase | |
MyComponentContainer | ContainerBase [get] |
This cannot be named Container to not conflict with the definition of Container in MyEntityComponentBase. More... | |
Properties inherited from Sandbox.Game.Entities.IMyGravityProvider | |
bool | IsWorking [get] |
Additional Inherited Members | |
Events inherited from VRage.Game.Components.MyEntityComponentBase | |
static Action< MyEntityComponentBase > | OnAfterAddedToContainer |
Action< MyEntityComponentBase > | BeforeRemovedFromContainer |
Definition at line 8 of file MySphericalNaturalGravityComponent.cs.
|
inline |
Definition at line 23 of file MySphericalNaturalGravityComponent.cs.
|
inlinevirtual |
Implements Sandbox.Game.Entities.MyGravityProviderComponent.
Definition at line 75 of file MySphericalNaturalGravityComponent.cs.
|
inlinevirtual |
Implements Sandbox.Game.Entities.MyGravityProviderComponent.
Definition at line 67 of file MySphericalNaturalGravityComponent.cs.
|
inline |
Definition at line 97 of file MySphericalNaturalGravityComponent.cs.
|
inlinevirtual |
Implements Sandbox.Game.Entities.MyGravityProviderComponent.
Definition at line 62 of file MySphericalNaturalGravityComponent.cs.
|
inlinevirtual |
Gets called after the container of this component changes
Reimplemented from VRage.Game.Components.MyComponentBase.
Definition at line 109 of file MySphericalNaturalGravityComponent.cs.
|
get |
Definition at line 105 of file MySphericalNaturalGravityComponent.cs.
|
get |
Definition at line 43 of file MySphericalNaturalGravityComponent.cs.
|
get |
Definition at line 53 of file MySphericalNaturalGravityComponent.cs.
|
get |
Definition at line 38 of file MySphericalNaturalGravityComponent.cs.
|
get |
Definition at line 18 of file MySphericalNaturalGravityComponent.cs.