Space Engineers
Public Member Functions | Public Attributes | List of all members
VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem Struct Reference

Public Member Functions

 PlayerItem (long id, string name, bool isDead, ulong steamId, string model)
 

Public Attributes

long PlayerId
 
bool IsDead
 
string Name
 
ulong SteamId
 
string Model
 

Detailed Description

Definition at line 118 of file MyObjectBuilder_Checkpoint.cs.

Constructor & Destructor Documentation

VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.PlayerItem ( long  id,
string  name,
bool  isDead,
ulong  steamId,
string  model 
)
inline

Definition at line 131 of file MyObjectBuilder_Checkpoint.cs.

Member Data Documentation

bool VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.IsDead

Definition at line 123 of file MyObjectBuilder_Checkpoint.cs.

string VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.Model

Definition at line 129 of file MyObjectBuilder_Checkpoint.cs.

string VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.Name

Definition at line 125 of file MyObjectBuilder_Checkpoint.cs.

long VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.PlayerId

Definition at line 121 of file MyObjectBuilder_Checkpoint.cs.

ulong VRage.Game.MyObjectBuilder_Checkpoint.PlayerItem.SteamId

Definition at line 127 of file MyObjectBuilder_Checkpoint.cs.


The documentation for this struct was generated from the following file: