Space Engineers
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Protected Member Functions | |
override void | OnClosed () |
Called when [show]. More... | |
void | MutePlayer (ulong mutedUserId) |
void | UnmutePlayer (ulong mutedUserId) |
void | IsMuteCheckedChanged (MyGuiControlCheckbox obj) |
void | AddPlayer (ulong userId) |
void | RemovePlayer (ulong userId) |
void | UpdateButtonsEnabledState () |
void | Multiplayer_PlayerJoined (ulong userId) |
void | Multiplayer_PlayerLeft (ulong userId, ChatMemberStateChangeEnum arg2) |
void | Matchmaking_LobbyDataUpdate (bool success, Lobby lobby, ulong memberOrLobby) |
MyOnlineModeEnum | GetOnlineMode (LobbyTypeEnum lobbyType) |
void | playersTable_ItemSelected (MyGuiControlTable table, MyGuiControlTable.EventArgs args) |
void | inviteButton_ButtonClicked (MyGuiControlButton obj) |
void | makeOwnerButton_ButtonClicked (MyGuiControlButton obj) |
void | promoteButton_ButtonClicked (MyGuiControlButton obj) |
void | demoteButton_ButtonClicked (MyGuiControlButton obj) |
void | confirmLimitChange_ButtonClicked (MyGuiControlButton obj) |
void | kickButton_ButtonClicked (MyGuiControlButton obj) |
void | banButton_ButtonClicked (MyGuiControlButton obj) |
void | lobbyTypeCombo_OnSelect () |
void | MaxPlayersSlider_Changed (MyGuiControlSlider control) |
Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
MyGuiScreenBase (Vector2?position=null, Vector4?backgroundColor=null, Vector2?size=null, bool isTopMostScreen=false, string backgroundTexture=null, float backgroundTransition=0.0f, float guiTransition=0.0f) | |
bool | HandleKeyboardActiveIndex (bool forwardMovement) |
bool | IsMouseOver () |
MyGuiControlLabel | AddCaption (MyStringId textEnum, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
MyGuiControlLabel | AddCaption (String text, Vector4?captionTextColor=null, Vector2?captionOffset=null, float captionScale=MyGuiConstants.DEFAULT_TEXT_SCALE) |
virtual void | Canceling () |
Called when user presses ESC or clicks on CANCEL - hook to this method so you can do gui-screen-specific event More... | |
Color | ApplyTransitionAlpha (Vector4 color, float transition) |
virtual void | OnShow () |
Called when [show]. More... | |
virtual void | OnHide () |
Called when [show]. More... | |
void | MakeXAndYEqual (ref Vector2 val) |
Computes ratio of width and height in GUI coordinates to make X and Y of equal value represent same distance on screen as well. Then multiplies Y using this ratio. More... | |
Vector2 | MakeXAndYEqual (Vector2 val) |
void | SetDefaultCloseButtonOffset () |
Static Protected Member Functions | |
static void | Promote (ulong playerId, bool promote) |
static void | ShowPromoteMessage (MyPromoteLevel promoteLevel, bool promote) |
static void | ChangePlayerBlockLimit (long identityID, int newAmount) |
static void | Refresh () |
Static Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
static string | MakeScreenFilepath (string name) |
Static Protected Attributes | |
static readonly string | OWNER_MARKER = "*****" |
Additional Inherited Members | |
Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
Action | OnLoadingAction |
readonly MyGuiControls | Elements |
Properties inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
Color | BackgroundFadeColor [get] |
bool | SkipTransition [get, set] |
bool | Cancelled [get] |
bool | DrawMouseCursor [get, set] |
bool | JoystickAsMouse [get, set] |
MyGuiScreenState | State [get, set] |
bool | IsLoaded [get, set] |
bool | EnabledBackgroundFade [get, protected set] |
Draw fade rectangle under top-most screen? More... | |
bool | CanBeHidden [get, protected set] |
Indicates whether screen can be hidden when another screen is on top of it (assuming that screen hides screens below it). More... | |
bool | CanHideOthers [get, protected set] |
Indicates whether screen can hide screens below it. This will not hide screens that cannot be hidden. More... | |
bool | CanHaveFocus [get, protected set] |
Without focus, this screen will not steal input. More... | |
virtual MyGuiControls | Controls [get] |
Vector4 | BackgroundColor [get, set] |
Vector2 | Size [get, set] |
bool | Visible [get] |
Vector2 | CloseButtonOffset [get, set] |
bool | CloseButtonEnabled [get, set] |
MyGuiControlBase | FocusedControl [get, set] |
string | DebugNamePath [get] |
string | Name [get] |
IMyGuiControlsOwner | Owner [get] |
Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsParent | |
MyGuiControls | Controls [get] |
Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner | |
string | DebugNamePath [get] |
string | Name [get] |
IMyGuiControlsOwner | Owner [get] |
Events inherited from Sandbox.Graphics.GUI.MyGuiScreenBase | |
ScreenHandler | Closed |
VisibleChangedDelegate | VisibleChanged |
Action< MyGuiScreenBase > | DataLoading |
Action< MyGuiScreenBase > | DataUnloading |
Definition at line 28 of file MyGuiScreenPlayers.cs.
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Definition at line 50 of file MyGuiScreenPlayers.cs.
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Definition at line 309 of file MyGuiScreenPlayers.cs.
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Definition at line 630 of file MyGuiScreenPlayers.cs.
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Definition at line 604 of file MyGuiScreenPlayers.cs.
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Definition at line 516 of file MyGuiScreenPlayers.cs.
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Definition at line 509 of file MyGuiScreenPlayers.cs.
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inlinevirtual |
For displaying in the list in the debug screen.
Implements Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 75 of file MyGuiScreenPlayers.cs.
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Definition at line 463 of file MyGuiScreenPlayers.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 299 of file MyGuiScreenPlayers.cs.
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Definition at line 487 of file MyGuiScreenPlayers.cs.
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Definition at line 289 of file MyGuiScreenPlayers.cs.
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Definition at line 623 of file MyGuiScreenPlayers.cs.
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Definition at line 637 of file MyGuiScreenPlayers.cs.
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Definition at line 492 of file MyGuiScreenPlayers.cs.
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Definition at line 432 of file MyGuiScreenPlayers.cs.
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Definition at line 647 of file MyGuiScreenPlayers.cs.
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Definition at line 422 of file MyGuiScreenPlayers.cs.
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Definition at line 427 of file MyGuiScreenPlayers.cs.
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Definition at line 266 of file MyGuiScreenPlayers.cs.
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inlineprotectedvirtual |
Called when [show].
Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 80 of file MyGuiScreenPlayers.cs.
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Definition at line 478 of file MyGuiScreenPlayers.cs.
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Definition at line 528 of file MyGuiScreenPlayers.cs.
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Definition at line 502 of file MyGuiScreenPlayers.cs.
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Reimplemented from Sandbox.Graphics.GUI.MyGuiScreenBase.
Definition at line 100 of file MyGuiScreenPlayers.cs.
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Definition at line 613 of file MyGuiScreenPlayers.cs.
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Definition at line 351 of file MyGuiScreenPlayers.cs.
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Definition at line 564 of file MyGuiScreenPlayers.cs.
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Definition at line 278 of file MyGuiScreenPlayers.cs.
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Definition at line 357 of file MyGuiScreenPlayers.cs.
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Definition at line 35 of file MyGuiScreenPlayers.cs.
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Definition at line 42 of file MyGuiScreenPlayers.cs.
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Definition at line 46 of file MyGuiScreenPlayers.cs.
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Definition at line 40 of file MyGuiScreenPlayers.cs.
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Definition at line 38 of file MyGuiScreenPlayers.cs.
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Definition at line 41 of file MyGuiScreenPlayers.cs.
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Definition at line 48 of file MyGuiScreenPlayers.cs.
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Definition at line 43 of file MyGuiScreenPlayers.cs.
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Definition at line 44 of file MyGuiScreenPlayers.cs.
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Definition at line 47 of file MyGuiScreenPlayers.cs.
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Definition at line 45 of file MyGuiScreenPlayers.cs.
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Definition at line 37 of file MyGuiScreenPlayers.cs.
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Definition at line 39 of file MyGuiScreenPlayers.cs.
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Definition at line 30 of file MyGuiScreenPlayers.cs.
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Definition at line 33 of file MyGuiScreenPlayers.cs.
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Definition at line 32 of file MyGuiScreenPlayers.cs.
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Definition at line 34 of file MyGuiScreenPlayers.cs.
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Definition at line 31 of file MyGuiScreenPlayers.cs.