Definition at line 5 of file IMyVoxelShape.cs.
float VRage.Game.ModAPI.IMyVoxelShape.GetIntersectionVolume |
( |
ref Vector3D |
voxelPosition | ) |
|
Gets volume of intersection of shape and voxel
- Parameters
-
voxelPosition | Left bottom point of voxel |
- Returns
- Normalized volume of intersection
BoundingBoxD VRage.Game.ModAPI.IMyVoxelShape.GetWorldBoundary |
( |
| ) |
|
Gets current world boundaries
- Returns
Peeks world boundaries at given position
- Parameters
-
- Returns
MatrixD VRage.Game.ModAPI.IMyVoxelShape.Transform |
|
getset |
The documentation for this interface was generated from the following file: