Space Engineers
|
Classes | |
struct | ModItem |
struct | PlayerId |
struct | PlayerItem |
struct | RespawnCooldownItem |
Static Public Attributes | |
static DateTime | DEFAULT_DATE = new DateTime(1215, 7, 1, 12, 0, 0) |
Properties | |
DateTime | GameTime [get, set] |
Obsolete. Use ElapsedGameTime More... | |
MyOnlineModeEnum | OnlineMode [get, set] |
bool | AutoHealing [get, set] |
bool | EnableCopyPaste [get, set] |
short | MaxPlayers [get, set] |
bool | WeaponsEnabled [get, set] |
bool | ShowPlayerNamesOnHud [get, set] |
short | MaxFloatingObjects [get, set] |
MyGameModeEnum | GameMode [get, set] |
float | InventorySizeMultiplier [get, set] |
float | AssemblerSpeedMultiplier [get, set] |
float | AssemblerEfficiencyMultiplier [get, set] |
float | RefinerySpeedMultiplier [get, set] |
bool | ThrusterDamage [get, set] |
bool | CargoShipsEnabled [get, set] |
bool | AutoSave [get, set] |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 30 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 434 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 220 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 404 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 396 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 316 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 442 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 429 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 210 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 325 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 330 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 338 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 380 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 300 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 259 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 388 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 372 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 346 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 308 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 412 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 363 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 420 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 354 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 97 of file MyObjectBuilder_Checkpoint.cs.
|
inline |
Definition at line 236 of file MyObjectBuilder_Checkpoint.cs.
List<PlayerItem> VRage.Game.MyObjectBuilder_Checkpoint.AllPlayers |
Definition at line 433 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<PlayerId, List<Vector3> > VRage.Game.MyObjectBuilder_Checkpoint.AllPlayersColors |
Definition at line 219 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<PlayerId, MyObjectBuilder_Player> VRage.Game.MyObjectBuilder_Checkpoint.AllPlayersData |
Definition at line 216 of file MyObjectBuilder_Checkpoint.cs.
int VRage.Game.MyObjectBuilder_Checkpoint.AppVersion = 0 |
Definition at line 112 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.Briefing |
Definition at line 268 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.BriefingVideo |
Definition at line 271 of file MyObjectBuilder_Checkpoint.cs.
MyCameraControllerEnum VRage.Game.MyObjectBuilder_Checkpoint.CameraController = MyCameraControllerEnum.Spectator |
Definition at line 75 of file MyObjectBuilder_Checkpoint.cs.
long VRage.Game.MyObjectBuilder_Checkpoint.CameraEntity |
Definition at line 78 of file MyObjectBuilder_Checkpoint.cs.
MyObjectBuilder_Toolbar VRage.Game.MyObjectBuilder_Checkpoint.CharacterToolbar |
Definition at line 100 of file MyObjectBuilder_Checkpoint.cs.
List<MyObjectBuilder_ChatHistory> VRage.Game.MyObjectBuilder_Checkpoint.ChatHistory |
Definition at line 223 of file MyObjectBuilder_Checkpoint.cs.
List<MyObjectBuilder_Client> VRage.Game.MyObjectBuilder_Checkpoint.Clients = null |
Definition at line 209 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<PlayerId, MyObjectBuilder_Player> VRage.Game.MyObjectBuilder_Checkpoint.ConnectedPlayers |
Definition at line 324 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionaryCompat<long, PlayerId, ulong> VRage.Game.MyObjectBuilder_Checkpoint.ControlledEntities |
Definition at line 103 of file MyObjectBuilder_Checkpoint.cs.
long VRage.Game.MyObjectBuilder_Checkpoint.ControlledObject = -1 |
Definition at line 81 of file MyObjectBuilder_Checkpoint.cs.
SerializableVector3I VRage.Game.MyObjectBuilder_Checkpoint.CurrentSector |
Definition at line 54 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.CustomLoadingScreenImage |
Definition at line 273 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.CustomLoadingScreenText |
Definition at line 274 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.CustomSkybox = "" |
Definition at line 276 of file MyObjectBuilder_Checkpoint.cs.
|
static |
Definition at line 51 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.Description |
Definition at line 87 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<PlayerId, long> VRage.Game.MyObjectBuilder_Checkpoint.DisconnectedPlayers |
Definition at line 329 of file MyObjectBuilder_Checkpoint.cs.
long VRage.Game.MyObjectBuilder_Checkpoint.ElapsedGameTime |
This is long because TimeSpan is not serialized
Definition at line 60 of file MyObjectBuilder_Checkpoint.cs.
List<MyObjectBuilder_FactionChatHistory> VRage.Game.MyObjectBuilder_Checkpoint.FactionChatHistory |
Definition at line 226 of file MyObjectBuilder_Checkpoint.cs.
MyObjectBuilder_FactionCollection VRage.Game.MyObjectBuilder_Checkpoint.Factions = null |
Definition at line 115 of file MyObjectBuilder_Checkpoint.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_Checkpoint.GameDefinition = MyGameDefinition.Default |
Definition at line 247 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<long, MyObjectBuilder_Gps> VRage.Game.MyObjectBuilder_Checkpoint.Gps |
Definition at line 232 of file MyObjectBuilder_Checkpoint.cs.
List<MyObjectBuilder_Identity> VRage.Game.MyObjectBuilder_Checkpoint.Identities = null |
Definition at line 206 of file MyObjectBuilder_Checkpoint.cs.
DateTime VRage.Game.MyObjectBuilder_Checkpoint.InGameTime = DEFAULT_DATE |
Definition at line 258 of file MyObjectBuilder_Checkpoint.cs.
DateTime VRage.Game.MyObjectBuilder_Checkpoint.LastSaveTime |
Definition at line 90 of file MyObjectBuilder_Checkpoint.cs.
MyObjectBuilder_SessionComponentMission VRage.Game.MyObjectBuilder_Checkpoint.MissionTriggers |
Definition at line 265 of file MyObjectBuilder_Checkpoint.cs.
List<ModItem> VRage.Game.MyObjectBuilder_Checkpoint.Mods |
Definition at line 178 of file MyObjectBuilder_Checkpoint.cs.
List<long> VRage.Game.MyObjectBuilder_Checkpoint.NonPlayerIdentities = null |
Definition at line 229 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.Password |
Definition at line 84 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<ulong, MyObjectBuilder_Player> VRage.Game.MyObjectBuilder_Checkpoint.Players |
Definition at line 320 of file MyObjectBuilder_Checkpoint.cs.
MyEnvironmentHostilityEnum VRage.Game.MyObjectBuilder_Checkpoint.PreviousEnvironmentHostility = null |
Definition at line 213 of file MyObjectBuilder_Checkpoint.cs.
SerializableDictionary<ulong, MyPromoteLevel> VRage.Game.MyObjectBuilder_Checkpoint.PromotedUsers |
Definition at line 181 of file MyObjectBuilder_Checkpoint.cs.
int VRage.Game.MyObjectBuilder_Checkpoint.RequiresDX = 9 |
Definition at line 279 of file MyObjectBuilder_Checkpoint.cs.
List<RespawnCooldownItem> VRage.Game.MyObjectBuilder_Checkpoint.RespawnCooldowns |
Definition at line 203 of file MyObjectBuilder_Checkpoint.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_Checkpoint.Scenario = DEFAULT_SCENARIO |
Definition at line 184 of file MyObjectBuilder_Checkpoint.cs.
MyObjectBuilder_ScriptManager VRage.Game.MyObjectBuilder_Checkpoint.ScriptManagerData |
Definition at line 109 of file MyObjectBuilder_Checkpoint.cs.
HashSet<string> VRage.Game.MyObjectBuilder_Checkpoint.SessionComponentDisabled = new HashSet<string>() |
Definition at line 255 of file MyObjectBuilder_Checkpoint.cs.
HashSet<string> VRage.Game.MyObjectBuilder_Checkpoint.SessionComponentEnabled = new HashSet<string>() |
Definition at line 251 of file MyObjectBuilder_Checkpoint.cs.
List<MyObjectBuilder_SessionComponent> VRage.Game.MyObjectBuilder_Checkpoint.SessionComponents |
Definition at line 243 of file MyObjectBuilder_Checkpoint.cs.
string VRage.Game.MyObjectBuilder_Checkpoint.SessionName |
Definition at line 63 of file MyObjectBuilder_Checkpoint.cs.
MyObjectBuilder_SessionSettings VRage.Game.MyObjectBuilder_Checkpoint.Settings = MyObjectBuilderSerializer.CreateNewObject<MyObjectBuilder_SessionSettings>() |
Definition at line 107 of file MyObjectBuilder_Checkpoint.cs.
float VRage.Game.MyObjectBuilder_Checkpoint.SpectatorDistance |
Definition at line 93 of file MyObjectBuilder_Checkpoint.cs.
bool VRage.Game.MyObjectBuilder_Checkpoint.SpectatorIsLightOn = false |
Definition at line 69 of file MyObjectBuilder_Checkpoint.cs.
MyPositionAndOrientation VRage.Game.MyObjectBuilder_Checkpoint.SpectatorPosition = new MyPositionAndOrientation(Matrix.Identity) |
Definition at line 66 of file MyObjectBuilder_Checkpoint.cs.
ulong VRage.Game.MyObjectBuilder_Checkpoint.WorkshopId = null |
Definition at line 96 of file MyObjectBuilder_Checkpoint.cs.
SerializableBoundingBoxD VRage.Game.MyObjectBuilder_Checkpoint.WorldBoundaries |
Definition at line 235 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 400 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 392 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 312 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 438 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 425 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 334 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 376 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Obsolete. Use ElapsedGameTime
Definition at line 289 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 384 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 368 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 342 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 304 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 408 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 359 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 416 of file MyObjectBuilder_Checkpoint.cs.
|
getset |
Definition at line 350 of file MyObjectBuilder_Checkpoint.cs.