Space Engineers
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Public Attributes | |
int | ParticleId = 0 |
float | Length = 10f |
float | Preload = 0f |
bool | LowRes = false |
bool | Loop = false |
float | DurationMin = 0f |
float | DurationMax = 0f |
int | Version = 0 |
List< ParticleGeneration > | ParticleGenerations |
List< ParticleLight > | ParticleLights |
List< ParticleSound > | ParticleSounds |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 13 of file MyObjectBuilder_ParticleEffect.cs.
float VRage.Game.MyObjectBuilder_ParticleEffect.DurationMax = 0f |
Definition at line 34 of file MyObjectBuilder_ParticleEffect.cs.
float VRage.Game.MyObjectBuilder_ParticleEffect.DurationMin = 0f |
Definition at line 31 of file MyObjectBuilder_ParticleEffect.cs.
float VRage.Game.MyObjectBuilder_ParticleEffect.Length = 10f |
Definition at line 19 of file MyObjectBuilder_ParticleEffect.cs.
bool VRage.Game.MyObjectBuilder_ParticleEffect.Loop = false |
Definition at line 28 of file MyObjectBuilder_ParticleEffect.cs.
bool VRage.Game.MyObjectBuilder_ParticleEffect.LowRes = false |
Definition at line 25 of file MyObjectBuilder_ParticleEffect.cs.
List<ParticleGeneration> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleGenerations |
Definition at line 40 of file MyObjectBuilder_ParticleEffect.cs.
int VRage.Game.MyObjectBuilder_ParticleEffect.ParticleId = 0 |
Definition at line 16 of file MyObjectBuilder_ParticleEffect.cs.
List<ParticleLight> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleLights |
Definition at line 43 of file MyObjectBuilder_ParticleEffect.cs.
List<ParticleSound> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleSounds |
Definition at line 46 of file MyObjectBuilder_ParticleEffect.cs.
float VRage.Game.MyObjectBuilder_ParticleEffect.Preload = 0f |
Definition at line 22 of file MyObjectBuilder_ParticleEffect.cs.
int VRage.Game.MyObjectBuilder_ParticleEffect.Version = 0 |
Definition at line 37 of file MyObjectBuilder_ParticleEffect.cs.