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Space Engineers
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Public Attributes | |
| int | ParticleId = 0 |
| float | Length = 10f |
| float | Preload = 0f |
| bool | LowRes = false |
| bool | Loop = false |
| float | DurationMin = 0f |
| float | DurationMax = 0f |
| int | Version = 0 |
| List< ParticleGeneration > | ParticleGenerations |
| List< ParticleLight > | ParticleLights |
| List< ParticleSound > | ParticleSounds |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
| SerializableDefinitionId | Id |
| string | DisplayName |
| string | Description |
| string[] | Icons |
| bool | Public = true |
| bool | Enabled = true |
| bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| bool | ShouldSerializeSubtypeId () |
| void | Save (string filepath) |
| virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| MyStringHash | SubtypeId [get] |
| string | SubtypeName [get, set] |
| MyObjectBuilderType | TypeId [get] |
Definition at line 13 of file MyObjectBuilder_ParticleEffect.cs.
| float VRage.Game.MyObjectBuilder_ParticleEffect.DurationMax = 0f |
Definition at line 34 of file MyObjectBuilder_ParticleEffect.cs.
| float VRage.Game.MyObjectBuilder_ParticleEffect.DurationMin = 0f |
Definition at line 31 of file MyObjectBuilder_ParticleEffect.cs.
| float VRage.Game.MyObjectBuilder_ParticleEffect.Length = 10f |
Definition at line 19 of file MyObjectBuilder_ParticleEffect.cs.
| bool VRage.Game.MyObjectBuilder_ParticleEffect.Loop = false |
Definition at line 28 of file MyObjectBuilder_ParticleEffect.cs.
| bool VRage.Game.MyObjectBuilder_ParticleEffect.LowRes = false |
Definition at line 25 of file MyObjectBuilder_ParticleEffect.cs.
| List<ParticleGeneration> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleGenerations |
Definition at line 40 of file MyObjectBuilder_ParticleEffect.cs.
| int VRage.Game.MyObjectBuilder_ParticleEffect.ParticleId = 0 |
Definition at line 16 of file MyObjectBuilder_ParticleEffect.cs.
| List<ParticleLight> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleLights |
Definition at line 43 of file MyObjectBuilder_ParticleEffect.cs.
| List<ParticleSound> VRage.Game.MyObjectBuilder_ParticleEffect.ParticleSounds |
Definition at line 46 of file MyObjectBuilder_ParticleEffect.cs.
| float VRage.Game.MyObjectBuilder_ParticleEffect.Preload = 0f |
Definition at line 22 of file MyObjectBuilder_ParticleEffect.cs.
| int VRage.Game.MyObjectBuilder_ParticleEffect.Version = 0 |
Definition at line 37 of file MyObjectBuilder_ParticleEffect.cs.
1.8.8