Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string Context = String.Empty
 
string MessageId = String.Empty
 
ulong ResourceId = UInt64.MaxValue
 
List< MyVariableIdentifierParameterInputs = new List<MyVariableIdentifier>()
 
List< MyVariableIdentifierValueOutputs = new List<MyVariableIdentifier>()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 8 of file MyObjectBuilder_LocalizationScriptNode.cs.

Member Data Documentation

string VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode.Context = String.Empty

Definition at line 10 of file MyObjectBuilder_LocalizationScriptNode.cs.

string VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode.MessageId = String.Empty

Definition at line 11 of file MyObjectBuilder_LocalizationScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode.ParameterInputs = new List<MyVariableIdentifier>()

Definition at line 14 of file MyObjectBuilder_LocalizationScriptNode.cs.

ulong VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode.ResourceId = UInt64.MaxValue

Definition at line 12 of file MyObjectBuilder_LocalizationScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_LocalizationScriptNode.ValueOutputs = new List<MyVariableIdentifier>()

Definition at line 15 of file MyObjectBuilder_LocalizationScriptNode.cs.


The documentation for this class was generated from the following file: