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| MyBillow (MyNoiseQuality quality=MyNoiseQuality.Standard, int layerCount=6, int seed=0, double frequency=1.0, double lacunarity=2.0, double persistence=0.5) |
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override double | GetValue (double x) |
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override double | GetValue (double x, double y) |
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override double | GetValue (double x, double y, double z) |
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Definition at line 5 of file MyBillow.cs.
VRage.Noise.MyBillow.MyBillow |
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MyNoiseQuality |
quality = MyNoiseQuality.Standard , |
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int |
layerCount = 6 , |
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int |
seed = 0 , |
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double |
frequency = 1.0 , |
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double |
lacunarity = 2.0 , |
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double |
persistence = 0.5 |
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) |
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inline |
override double VRage.Noise.MyBillow.GetValue |
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double |
x | ) |
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inlinevirtual |
override double VRage.Noise.MyBillow.GetValue |
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double |
x, |
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double |
y |
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) |
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inlinevirtual |
override double VRage.Noise.MyBillow.GetValue |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inlinevirtual |
double VRage.Noise.MyBillow.Frequency |
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getset |
double VRage.Noise.MyBillow.Lacunarity |
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getset |
int VRage.Noise.MyBillow.LayerCount |
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getset |
double VRage.Noise.MyBillow.Persistence |
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getset |
int VRage.Noise.MyBillow.Seed |
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getset |
The documentation for this class was generated from the following file: