- l -
- Label
: Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlLabel< TBlock >
- Labels
: ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition
, Sandbox.Graphics.GUI.MyGuiControlLabeledGrid
- LabelStyles
: Sandbox.Definitions.GUI.MyGuiSkinDefinition
- LagFeedbackMult
: VRageRender.MyRenderSettings
- Language
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_LocalizationSessionComponent
, VRage.Game.ObjectBuilders.MyObjectBuilder_Localization
- Large
: Sandbox.Definitions.MyEdgesDefinition
, VRage.Game.MyObjectBuilder_Configuration.CubeSizeSettings
, VRage.Game.MyObjectBuilder_EdgesDefinition
- LARGE_GRID_CONVEX_RADIUS
: Sandbox.MyDestructionConstants
- LargeDynamic
: VRage.Game.MyObjectBuilder_Configuration.BaseBlockSettings
- LargeGrid
: VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyPlacementSettings
- LargeGridClose
: Sandbox.Game.MyCollisionParticleSettings
- LargeGridDistant
: Sandbox.Game.MyCollisionParticleSettings
- LargeScaleAO
: VRageRender.Messages.MyHBAOData
- LargeShipDetectionRadius
: Sandbox.Definitions.MyShipSoundSystemDefinition
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundSystemDefinition
- LargeShipMaxAngularSpeed
: VRage.Game.MyObjectBuilder_EnvironmentDefinition
- LargeShipMaxAngularVelocityLimit
: Sandbox.Game.Entities.Cube.MyGridPhysics
- LargeShipMaxSpeed
: Sandbox.Definitions.MyEnvironmentDefinition
, VRage.Game.MyObjectBuilder_EnvironmentDefinition
- LargeStatic
: VRage.Game.MyObjectBuilder_Configuration.BaseBlockSettings
- LargeStaticGrid
: VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyPlacementSettings
- LargeTurretTargets
: Sandbox.Game.Gui.MyHud
- LastActions
: Sandbox.Game.AI.MyAgentBot
- LastActivity
: VRage.Game.MyObjectBuilder_Player
- LastAligningRotationMatrix
: VRageRender.Animations.MyAnimationIkChainExt
- LastBackgroundTexture
: Sandbox.Game.Gui.MyGuiScreenLoading
- LastBehaviorTree
: VRage.Game.MyObjectBuilder_Bot
- LastCoordSysId
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_CoordinateSystem
- LastIndexValue
: VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ForLoopScriptNode
- LastIndexValueInput
: VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ForLoopScriptNode
- LastKnownTargetName
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_LaserAntenna
- LastLoaded
: VRage.Game.MyObjectBuilder_LastLoadedTimes
- LastLoadTime
: Sandbox.Game.World.MyWorldInfo
- LastLoginTime
: VRage.Game.MyObjectBuilder_Identity
- LastMass
: Sandbox.Game.Entities.Cube.MassCellData
- LastModFileDateTime
: VRage.Compression.MyZipFileInfoReflection
- LastModFileDateTimeProperty
: VRage.Compression.MyZipFileInfoReflection
- LastMomentUpdateIndex
: VRage.Game.Components.MyRenderComponentBase
, VRageRender.Messages.MyRenderMessageSetCameraViewMatrix
, VRageRender.Messages.MyRenderMessageUpdateRenderObject
- LastPoleVector
: VRageRender.Animations.MyAnimationIkChainExt
- LastPowerUpdate
: Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup
- LastRunningNodeIndex
: VRage.Game.MyObjectBuilder_BotMemory
- LastSaveTime
: Sandbox.Game.World.MyWorldInfo
, VRage.Game.MyObjectBuilder_Checkpoint
- LastSendState
: Sandbox.Game.Entities.MySyncGridThrustState
- LastShootTime
: VRage.Game.MyObjectBuilder_GunBase
- LastSyncedFrame
: VRage.Network.MyStateDataEntry
- LastTargetPosition
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_LaserAntenna
- LastTerrainHeight
: VRageRender.Animations.MyAnimationIkChainExt
- LastTerrainNormal
: VRageRender.Animations.MyAnimationIkChainExt
- LastTri
: Sandbox.Game.Entities.MyExportModel.Material
- LastWarDay
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_BarbarianComponent
- Latitude
: Sandbox.Definitions.MyPlanetEnvironmentalSoundRule
, Sandbox.Engine.Voxels.MyPlanetMaterialProvider.MaterialSampleParams
, Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterialRule
, Sandbox.Engine.Voxels.MyPlanetStorageProvider.SurfacePropertiesExtended
, Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentRule
, Sandbox.Game.WorldEnvironment.MySurfaceParams
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyProceduralEnvironmentMapping
, VRage.Game.MyPlanetMaterialPlacementRule
, VRage.Game.MyPlanetSurfaceRule
, VRage.Game.MySerializablePlanetEnvironmentalSoundRule
- LayerBoneMask
: VRageRender.Animations.MyAnimationUpdateData
- LayerCount
: VRage.Game.MyPlanetDistortionDefinition
- Layers
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterial
, VRage.Game.Definitions.Animation.MyAnimationControllerDefinition
, VRage.Game.MyPlanetMaterialDefinition
, VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationControllerDefinition
- LCDTextures
: VRage.Game.MyObjectBuilder_Definitions
- LeafLodCount
: Sandbox.Engine.Voxels.MyOctreeStorage
- LeafSizeInVoxels
: Sandbox.Engine.Voxels.MyOctreeStorage
- Left
: DShowNET.DsRECT
, ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition.PaddingDefinition
, Sandbox.Game.AI.Pathfinding.MyNavigationMesh.FunnelState
, Sandbox.Graphics.GUI.MyGuiBorderThickness
, VRageMath.Vector3
, VRageMath.Vector3B
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector3S
, VRageRender.MyFont.KernPair
- LeftAnkleBoneName
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftBottom
: ObjectBuilders.Definitions.GUI.SerializableCompositeTexture
- LeftButton
: VRage.Input.MyMouseState
- LeftCenter
: ObjectBuilders.Definitions.GUI.SerializableCompositeTexture
- LeftColumnBackgroundColor
: Sandbox.Graphics.GUI.MyGuiControlBlockInfo.MyControlBlockInfoStyle
- LeftForearmBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftGlare
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftHand
: Sandbox.Definitions.MyHandItemDefinition
- LeftHandIKEndBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftHandIKStartBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftHandItem
: Sandbox.Definitions.MyAnimationDefinition
, VRage.Game.Definitions.Animation.MyAnimationDefinition
, VRage.Game.MyObjectBuilder_AnimationDefinition
- LeftHandItemBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftHandOrientation
: VRage.Game.MyObjectBuilder_HandItemDefinition
- LeftHandPosition
: VRage.Game.MyObjectBuilder_HandItemDefinition
- LeftHandWeapons
: Sandbox.Definitions.MyGhostCharacterDefinition
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_GhostCharacterDefinition
- LeftHipBoneName
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftKneeBoneName
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftLightBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LeftMult
: VRage.OpenVRWrapper.LMUEntry
- LeftTop
: ObjectBuilders.Definitions.GUI.SerializableCompositeTexture
, VRage.Utils.MyRectangle2D
- LeftUpperarmBone
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LEGACY_TYPE_PREFIX
: VRage.ObjectBuilders.MyObjectBuilderType
- LegacyName
: VRage.ObjectBuilders.MyObjectBuilderDefinitionAttribute
- Length
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.UNICODE_STRING
, VRage.Game.MyObjectBuilder_ParticleEffect
, VRage.Game.SerializableLineSectionInformation
- length
: VRage.Service.NativeMethods.LSA_OBJECT_ATTRIBUTES
, VRage.Service.NativeMethods.LSA_UNICODE_STRING
, VRage.Service.NativeMethods.LSA_UNICODE_STRING_withPointer
- Length
: VRageMath.Line
, VRageMath.LineD
- LengthMultiplier
: Sandbox.Game.Weapons.MyProjectile
- Level
: Sandbox.Game.Gui.MyHudNotificationBase
- LevelScript
: VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_VSFiles
- LevelScriptFiles
: VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent
- LFECurve
: VRage.Audio.X3DAudio.Emitter
- Life
: VRage.Game.MyAnimatedParticle
- LifespanInMiliseconds
: Sandbox.Game.Entities.Debris.MyDebrisBase.MyDebrisBaseLogic
- LifespanMaxInMiliseconds
: Sandbox.Game.Entities.Debris.MyDebrisBaseDescription
- LifespanMiliseconds
: Sandbox.Game.MyExplosionInfo
- LifespanMinInMiliseconds
: Sandbox.Game.Entities.Debris.MyDebrisBaseDescription
- Light
: Sandbox.Game.Components.MyRenderComponentCharacter.MyJetpackThrust
, VRageRender.Messages.MySpotLightLayout
- LIGHT_GLARE_MAX_DISTANCE
: Sandbox.Game.Entities.Character.MyCharacter
- LIGHT_INTENSITY_BASE
: Sandbox.Game.Entities.MyThrust
- LIGHT_INTENSITY_LENGTH
: Sandbox.Game.Entities.MyThrust
- LIGHT_RANGE_LENGTH
: Sandbox.Game.Entities.MyThrust
- LIGHT_RANGE_RADIUS
: Sandbox.Game.Entities.MyThrust
- LightBlinkIntervalSeconds
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
- LightBlinkLenght
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
- LightBlinkOffset
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
- LightColor
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
, VRageRender.MyPostprocessSettings.Layout
- LightEnabled
: VRage.Game.MyObjectBuilder_Character
- LightFalloff
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
, Sandbox.Definitions.MyHandItemDefinition
, Sandbox.Definitions.MyLightingBlockDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- LightFloatingObjectCollisionLayer
: Sandbox.Engine.Physics.MyPhysics.CollisionLayers
- LightGlare
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
, Sandbox.Definitions.MyLightingBlockDefinition
- LightGlareSize
: Sandbox.Definitions.MyCharacterDefinition
, Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- Lighting
: VRageRender.Messages.MyRenderDebugOverrides
- LightIntensity
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
, Sandbox.Definitions.MyLightingBlockDefinition
- LightIntensityLower
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- LightIntensityUpper
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- LightOffset
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LightOn
: Sandbox.Game.Lights.MyDirectionalLight
- LightRadius
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
, Sandbox.Definitions.MyHandItemDefinition
, Sandbox.Definitions.MyLightingBlockDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- LightReflectorRadius
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition
, Sandbox.Definitions.MyLightingBlockDefinition
- LightsPool
: VRage.Game.MyParticlesManager
- Limit
: VRage.Game.MyObjectBuilder_TriggerNoSpawn
, VRage.Game.MyObjectBuilder_TriggerTimeLimit
- LimitAltitude
: VRage.Game.MyPlanetAtmosphere
- LimitsActive
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_MotorStator
- Line
: VRage.Profiler.MyProfilerBlockKey
- LINE_AVERAGE_COUNT
: Sandbox.Game.Gui.MyHudNetgraph
- Lineages
: Sandbox.Game.WorldEnvironment.Definitions.MyGrowableEnvironmentItemDefinition.GrowthSubtree
- LINEAR_KEYFRAME_REDUCTION_STATS
: VRageRender.Import.MyModelImporter
- LinearDamping
: VRage.Game.MyPhysicsComponentDefinitionBase
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_PhysicsComponentDefinitionBase
- LinearMovingPriority
: Sandbox.Game.Replication.MyEntityPhysicsStateGroup.PrioritySettings
, Sandbox.Game.Replication.StateGroups.MyEntityPhysicsStateGroup.PrioritySettings
- LinearMovingUpdateCount
: Sandbox.Game.Replication.MyEntityPhysicsStateGroup.PrioritySettings
, Sandbox.Game.Replication.StateGroups.MyEntityPhysicsStateGroup.PrioritySettings
- LinearVelocity
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_Meteor
, Sandbox.Game.Replication.History.MySnapshot
, Sandbox.Game.Replication.MyTimeStampValues
, Sandbox.ModAPI.Ingame.MyShipVelocities
, VRage.Game.MyObjectBuilder_Character
, VRage.Game.MyObjectBuilder_CubeGrid
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_PhysicsComponentBase
, VRage.Game.ObjectBuilders.MyObjectBuilder_InventoryBagEntity
, VRage.ObjectBuilders.MyObjectBuilder_ReplicableEntity
- LineConductivity
: Sandbox.Game.GameSystems.Conveyors.MyConveyorLine.BlockLinePositionInformation
- LineData
: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_Questlog
- LineDirectionNormalized
: VRage.Utils.MyPolyLine
, VRage.Utils.MyPolyLineD
- LinePosition
: Sandbox.Game.GameSystems.Conveyors.MyConveyorPacket
, VRage.Game.MyObjectBuilder_ConveyorPacket
- lines
: VRage.Game.ObjectBuilders.Gui.MultilineData
- Lines
: VRageMath.MyCuboidSide
- LineSpacing
: Sandbox.Game.Gui.MyHudNameValueData
- LinesToDraw
: Sandbox.Common.MyRenderDebugInputComponent
- LineType
: Sandbox.Game.GameSystems.Conveyors.MyConveyorLine.BlockLinePositionInformation
- Link
: Sandbox.Game.GameSystems.MyOxygenRoom
- List
: System.Collections.Generic.ClearToken< T >
- Listboxes
: ObjectBuilders.Definitions.GUI.MyObjectBuilder_GuiSkinDefinition
- ListboxStyles
: Sandbox.Definitions.GUI.MyGuiSkinDefinition
- ListContent
: Sandbox.Game.Gui.MyTerminalControlListbox< TBlock >
- Listener
: Sandbox.Game.WorldEnvironment.MyEnvironmentDataView
- Lives
: VRage.Game.MyObjectBuilder_TriggerLives
- LivesLeft
: Sandbox.Game.World.Triggers.MyTriggerLives
- LmuDebugOnOff
: VRage.OpenVRWrapper.MyOpenVR
- LoadedModelFiles
: VRageRender.MyPerformanceCounter.MyPerAppLifetime
- LoadedTextureFiles
: VRageRender.MyPerformanceCounter.MyPerAppLifetime
- LoadFromModel
: Sandbox.Game.EntityComponents.MyUseObjectsComponentDefinition
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponentDefinition
- LoadingDuration
: Sandbox.Engine.Networking.MyGameplayStartAnalytics
- LoadingScreen
: VRage.Game.MyFontEnum
- LoadingScreenIndexRange
: Sandbox.Game.MyGUISettings
- LoadOnDedicated
: VRage.Game.MyObjectBuilder_PreloadFileInfo
- LoadProfilerFromFile
: VRage.Profiler.MyRenderProfiler
- LoadTimeout
: Sandbox.Game.GameSystems.MyScenarioSystem
- LoadWorld
: VRage.Game.MyConfigDedicatedData< T >
- Lobby
: Sandbox.Engine.Multiplayer.MyMultiplayerLobby
, Sandbox.Engine.Multiplayer.MyMultiplayerLobbyClient
- LocalAabb
: VRageRender.Messages.MyClipmapCellMeshMetadata
, VRageRender.Messages.MyRenderMessageSetInstanceBuffer
- LocalCoordSys
: VRage.Game.MyObjectBuilder_CubeGrid
- LocalGridPosition
: Sandbox.Game.GameSystems.Conveyors.ConveyorLinePosition
- LocalId
: Sandbox.Game.AI.MyAiTargetManager.ReservedEntityData
, Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems.ItemInfo
, VRage.Game.MyObjectBuilder_FloraComponent.HarvestedData
- LocalizableName
: Sandbox.Engine.Networking.MySteamWorkshop.Category
- LOCALIZATION_FOLDER
: VRage.Game.Localization.MyLocalization
- LocalizationLanguages
: VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign
- LocalizationPaths
: VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_Campaign
- LocalizedName
: VRage.MySimpleProfiler.MySimpleProfilingBlock
- LocalMatrix
: Sandbox.Definitions.MyTileDefinition
, Sandbox.Game.Entities.Cube.MyUseObjectAdvancedDoorTerminal
, Sandbox.Game.Entities.Cube.MyUseObjectAirtightDoors
, Sandbox.Game.Entities.Cube.MyUseObjectCockpitDoor
, Sandbox.Game.Entities.Cube.MyUseObjectCryoChamberDoor
, Sandbox.Game.Entities.Cube.MyUseObjectDoorTerminal
, Sandbox.Game.Entities.Cube.MyUseObjectTerminal
, SpaceEngineers.Game.Entities.UseObjects.MyUseObjectInventory
, SpaceEngineers.Game.Entities.UseObjects.MyUseObjectWardrobe
- LocalOrthoMatrix
: Sandbox.Game.Entities.Cube.MyEdgeInfo
- LocalSnappedPos
: Sandbox.Game.GameSystems.CoordinateSystem.MyCoordinateSystem.CoordSystemData
- LocalVariableIndex
: VRage.Compiler.IlReader.IlInstruction
- Location
: Sandbox.Game.Entities.MyCubeGrid.LocationIdentity
, VRage.Game.ObjectBuilders.Campaign.MyObjectBuilder_CampaignSMNode
- LocationMarkers
: Sandbox.Game.Gui.MyHud
- Lock
: Sandbox.Engine.Voxels.MyStorageBase.VoxelChunk
- LockBlocksBuiltByGrid
: Sandbox.Game.World.MyIdentity
- LockBlockTypeBuilt
: Sandbox.Game.World.MyIdentity
- LockedByEntityId
: VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_CraftingComponentBase
- LockMode
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_LandingGear
- LockRotationTo
: VRage.Game.CutsceneSequenceNode
- LockSound
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LandingGearDefinition
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_LandingGear
, Sandbox.Definitions.MyLandingGearDefinition
- Lod
: Sandbox.Engine.Voxels.MyVoxelDataRequest
, Sandbox.Game.WorldEnvironment.MyEnvironmentDataView
, VRage.Render11.GeometryStage2.Rendering.MyRawDrawableGroup
, VRage.Voxels.MyCellCoord
- LOD
: VRageRender.Messages.MyRenderMessageUpdateColorEmissivity
, VRageRender.Messages.MyRenderMessageUpdateModelProperties
- LOD1
: VRageRender.Messages.MyRenderMessageCreateRenderCharacter
- LOD_COLORS
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- LodClipmapRanges
: VRageRender.MyRenderQualityProfile
- Lodding
: Sandbox.Game.World.MySector
- LodFactor
: Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider
- LodFrom
: Sandbox.Game.WorldEnvironment.Definitions.MyItemTypeDefinition
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyEnvironmentItemTypeDefinition
- LodNum
: VRage.Render11.GeometryStage2.Instancing.MyLodStrategyCachedResult
- LodOffsets
: Sandbox.Game.WorldEnvironment.MyLodEnvironmentItemSet
- Lods
: VRageRender.MyMeshData
- LodsCount
: VRage.Render11.GeometryStage2.Instancing.MyLodStrategyCachedResult
- LodSelection
: VRageRender.MyGlobalLoddingSettings
- LodShift
: VRageRender.MyPassLoddingSetting
- LodSize
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.MaterialSampleParams
- LodSwitchingDistances
: VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo
- Log
: Sandbox.MySandboxGame
- Logic
: VRage.Game.MyObjectBuilder_BehaviorTreeDecoratorNodeMemory
- Logical
: Sandbox.Game.Entities.MyCubeGridGroups
- LogicalSectors
: Sandbox.Game.WorldEnvironment.MyEnvironmentDataView
- LogicType
: Sandbox.Game.AI.BehaviorActionImplAttribute
, Sandbox.Game.AI.MyBotFactoryBase.BehaviorData
, Sandbox.Game.AI.MyBotFactoryBase.LogicData
- LogLumThreshold
: VRageRender.MyPostprocessSettings.Layout
- LogoImage
: VRage.Dedicated.ConfigForm< T >
- LogoNormalizedSize
: Sandbox.Game.MyCreditsNotice
- LogoOffset
: Sandbox.Game.MyCreditsNotice
- LogoScale
: Sandbox.Game.MyCreditsNotice
- LogoTexture
: Sandbox.Game.MyCreditsNotice
- Longitude
: Sandbox.Engine.Voxels.MyPlanetMaterialProvider.MaterialSampleParams
, Sandbox.Engine.Voxels.MyPlanetMaterialProvider.PlanetMaterialRule
, Sandbox.Engine.Voxels.MyPlanetStorageProvider.SurfacePropertiesExtended
, Sandbox.Game.WorldEnvironment.Definitions.MyEnvironmentRule
, Sandbox.Game.WorldEnvironment.MySurfaceParams
, Sandbox.Game.WorldEnvironment.ObjectBuilders.MyProceduralEnvironmentMapping
, VRage.Game.MyPlanetMaterialPlacementRule
, VRage.Game.MyPlanetSurfaceRule
- LongStorage
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_SharedStorageComponent
- LongValue
: VRage.Game.MyBBMemoryLong
- LookAt
: VRage.Game.CutsceneSequenceNode
- Loop
: Sandbox.Definitions.CubeBlockEffect
, Sandbox.Definitions.MyAnimationDefinition
, Sandbox.Definitions.MyWeaponDefinition.MyWeaponEffect
, Sandbox.Game.Multiplayer.MySyncGlobal.PlayMusicMsg
, VRage.Game.Definitions.Animation.MyAnimationDefinition
, VRage.Game.MyObjectBuilder_AnimationDefinition
, VRage.Game.MyObjectBuilder_CubeBlockDefinition.CubeBlockEffect
, VRage.Game.MyObjectBuilder_ParticleEffect
, VRage.Game.MyObjectBuilder_WeaponDefinition.WeaponEffect
, VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNodeTrack
, VRage.MyAudioWave
- Loopable
: VRage.Data.Audio.MySoundData
- LoopBegin
: VRage.Audio.NativeSourceVoice.NativeAudioBuffer
- LoopCount
: VRage.Audio.NativeSourceVoice.NativeAudioBuffer
- LoopingFootsteps
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LoopLength
: VRage.Audio.NativeSourceVoice.NativeAudioBuffer
- LoopPeriod
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_SoundBlock
- LootBag
: VRage.Game.MyObjectBuilder_Configuration
- LootingCounter
: VRage.Game.MyObjectBuilder_Character
- LootingTime
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- LoseTriggers
: VRage.Game.MyObjectBuilder_MissionTriggers
- Lost
: VRage.Game.MyObjectBuilder_MissionTriggers
- LostTimeMs
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- LOW_HEALTH_RATIO
: Sandbox.Game.Components.MyCharacterStatComponent
- LOW_OXYGEN_RATIO
: Sandbox.Game.Entities.Character.Components.MyCharacterOxygenComponent
- LowLoddingSettings
: VRage.Game.MyObjectBuilder_EnvironmentDefinition
- LowRes
: VRage.Game.MyObjectBuilder_ParticleEffect
- lParam
: VRage.Win32.WinApi.DeviceChangeHookStruct
, VRage.Win32.WinApi.MSG
- lpBinaryPathName
: VRage.Service.NativeMethods.QUERY_SERVICE_CONFIG
- lpDependencies
: VRage.Service.NativeMethods.QUERY_SERVICE_CONFIG
- lpDisplayName
: VRage.Service.NativeMethods.QUERY_SERVICE_CONFIG
- LPFDirectCurve
: VRage.Audio.X3DAudio.Emitter
- LPFReverbCurve
: VRage.Audio.X3DAudio.Emitter
- lpLoadOrderGroup
: VRage.Service.NativeMethods.QUERY_SERVICE_CONFIG
- lpServiceStartName
: VRage.Service.NativeMethods.QUERY_SERVICE_CONFIG
- LS_METRES
: Sandbox.Game.GUI.HudViewers.MyHudMarkerRenderBase
- LuminanceExposure
: VRageRender.MyPostprocessSettings.Layout
- LY_METRES
: Sandbox.Game.GUI.HudViewers.MyHudMarkerRenderBase