Definition at line 5 of file MyDirectionalLight.cs.
Sandbox.Game.Lights.MyDirectionalLight.MyDirectionalLight |
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void Sandbox.Game.Lights.MyDirectionalLight.Start |
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inline |
void Sandbox.Game.Lights.MyDirectionalLight.Start |
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Vector3 |
direction, |
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Vector4 |
color, |
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Vector3 |
backColor |
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Vector3 Sandbox.Game.Lights.MyDirectionalLight.BackColor |
float Sandbox.Game.Lights.MyDirectionalLight.BackIntensity |
Vector4 Sandbox.Game.Lights.MyDirectionalLight.Color |
Vector3 Sandbox.Game.Lights.MyDirectionalLight.Direction |
float Sandbox.Game.Lights.MyDirectionalLight.Intensity |
bool Sandbox.Game.Lights.MyDirectionalLight.LightOn |
Vector3 Sandbox.Game.Lights.MyDirectionalLight.SpecularColor = Vector3.One |
The documentation for this class was generated from the following file: