Space Engineers
|
Public Attributes | |
bool | LoadFromModel |
string | UseObjectFromModelBBox = null |
Public Attributes inherited from VRage.Game.MyObjectBuilder_ComponentDefinitionBase | |
string | ComponentType |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_UseObjectsComponentDefinition.cs.
bool VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponentDefinition.LoadFromModel |
Definition at line 13 of file MyObjectBuilder_UseObjectsComponentDefinition.cs.
string VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponentDefinition.UseObjectFromModelBBox = null |
Definition at line 17 of file MyObjectBuilder_UseObjectsComponentDefinition.cs.