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Space Engineers
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Public Attributes | |
| List< MyObjectBuilder_Trigger > | WinTriggers =new List<MyObjectBuilder_Trigger>() |
| List< MyObjectBuilder_Trigger > | LoseTriggers =new List<MyObjectBuilder_Trigger>() |
| string | message |
| bool | Won |
| bool | Lost |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| bool | ShouldSerializeSubtypeId () |
| void | Save (string filepath) |
| virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| MyStringHash | SubtypeId [get] |
| string | SubtypeName [get, set] |
| MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_MissionTriggers.cs.
| List<MyObjectBuilder_Trigger> VRage.Game.MyObjectBuilder_MissionTriggers.LoseTriggers =new List<MyObjectBuilder_Trigger>() |
Definition at line 14 of file MyObjectBuilder_MissionTriggers.cs.
| bool VRage.Game.MyObjectBuilder_MissionTriggers.Lost |
Definition at line 20 of file MyObjectBuilder_MissionTriggers.cs.
| string VRage.Game.MyObjectBuilder_MissionTriggers.message |
Definition at line 16 of file MyObjectBuilder_MissionTriggers.cs.
| List<MyObjectBuilder_Trigger> VRage.Game.MyObjectBuilder_MissionTriggers.WinTriggers =new List<MyObjectBuilder_Trigger>() |
Definition at line 12 of file MyObjectBuilder_MissionTriggers.cs.
| bool VRage.Game.MyObjectBuilder_MissionTriggers.Won |
Definition at line 18 of file MyObjectBuilder_MissionTriggers.cs.
1.8.8