Space Engineers
Public Member Functions | Public Attributes | List of all members
Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup Class Reference

Public Member Functions

 MyConveyorConnectedGroup (IMyConveyorEndpointBlock endpointBlock)
 
bool TryGetTypeIndex (ref MyDefinitionId fuelId, out int typeIndex)
 
int GetTypeIndex (ref MyDefinitionId fuelId)
 

Public Attributes

readonly List< FuelTypeDataDataByFuelType
 
readonly MyResourceSinkComponent ResourceSink
 
int ThrustCount
 
Vector3 MaxNegativeThrust
 
Vector3 MaxPositiveThrust
 
Vector3 ThrustOverride
 
float ThrustOverridePower
 
readonly List< MyDefinitionIdFuelTypes
 
readonly Dictionary< MyDefinitionId, int > FuelTypeToIndex
 
long LastPowerUpdate
 
IMyConveyorEndpoint FirstEndpoint
 

Detailed Description

Definition at line 69 of file MyEntityThrustComponent.cs.

Constructor & Destructor Documentation

Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.MyConveyorConnectedGroup ( IMyConveyorEndpointBlock  endpointBlock)
inline

Definition at line 90 of file MyEntityThrustComponent.cs.

Member Function Documentation

int Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.GetTypeIndex ( ref MyDefinitionId  fuelId)
inline

Definition at line 114 of file MyEntityThrustComponent.cs.

bool Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.TryGetTypeIndex ( ref MyDefinitionId  fuelId,
out int  typeIndex 
)
inline

Definition at line 103 of file MyEntityThrustComponent.cs.

Member Data Documentation

readonly List<FuelTypeData> Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.DataByFuelType

Definition at line 71 of file MyEntityThrustComponent.cs.

IMyConveyorEndpoint Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.FirstEndpoint

Definition at line 88 of file MyEntityThrustComponent.cs.

readonly List<MyDefinitionId> Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.FuelTypes

Definition at line 82 of file MyEntityThrustComponent.cs.

readonly Dictionary<MyDefinitionId, int> Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.FuelTypeToIndex

Definition at line 83 of file MyEntityThrustComponent.cs.

long Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.LastPowerUpdate

Definition at line 85 of file MyEntityThrustComponent.cs.

Vector3 Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.MaxNegativeThrust

Definition at line 76 of file MyEntityThrustComponent.cs.

Vector3 Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.MaxPositiveThrust

Definition at line 77 of file MyEntityThrustComponent.cs.

readonly MyResourceSinkComponent Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.ResourceSink

Definition at line 72 of file MyEntityThrustComponent.cs.

int Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.ThrustCount

Definition at line 74 of file MyEntityThrustComponent.cs.

Vector3 Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.ThrustOverride

Definition at line 79 of file MyEntityThrustComponent.cs.

float Sandbox.Game.GameSystems.MyEntityThrustComponent.MyConveyorConnectedGroup.ThrustOverridePower

Definition at line 80 of file MyEntityThrustComponent.cs.


The documentation for this class was generated from the following file: