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Space Engineers
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Public Member Functions | |
| object | Clone () |
Public Attributes | |
| string | Material |
| byte | Value = 0 |
| float | MaxDepth = 1.0f |
| MyPlanetMaterialLayer[] | Layers |
Properties | |
| virtual bool | IsRule [get] |
| bool | HasLayers [get] |
| string | FirstOrDefault [get] |
Definition at line 28 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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inline |
Definition at line 66 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
| MyPlanetMaterialLayer [] VRage.Game.MyPlanetMaterialDefinition.Layers |
Definition at line 44 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
| string VRage.Game.MyPlanetMaterialDefinition.Material |
Definition at line 32 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
| float VRage.Game.MyPlanetMaterialDefinition.MaxDepth = 1.0f |
Definition at line 40 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
| byte VRage.Game.MyPlanetMaterialDefinition.Value = 0 |
Definition at line 36 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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get |
Definition at line 57 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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get |
Weather this material has layers.
Definition at line 52 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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get |
Definition at line 46 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
1.8.8