Space Engineers
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Public Member Functions | |
bool | Check (float height, float latitude, float longitude, float slope) |
object | Clone () |
Public Attributes | |
SerializableRange | Height = new SerializableRange(0, 1) |
SymetricSerializableRange | Latitude = new SymetricSerializableRange(-90, 90) |
SerializableRange | Longitude = new SerializableRange(-180, 180) |
SerializableRange | Slope = new SerializableRange(0, 90) |
Definition at line 145 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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inline |
Check that a rule matches terrain properties.
height | Height ration to the height map. |
latitude | Latitude cosine |
slope | Surface dominant angle cosine. |
Definition at line 166 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
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inline |
Definition at line 172 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
SerializableRange VRage.Game.MyPlanetSurfaceRule.Height = new SerializableRange(0, 1) |
Definition at line 148 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
SymetricSerializableRange VRage.Game.MyPlanetSurfaceRule.Latitude = new SymetricSerializableRange(-90, 90) |
Definition at line 151 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
SerializableRange VRage.Game.MyPlanetSurfaceRule.Longitude = new SerializableRange(-180, 180) |
Definition at line 154 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
SerializableRange VRage.Game.MyPlanetSurfaceRule.Slope = new SerializableRange(0, 90) |
Definition at line 157 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.