- u -
- UGCHandle
: Sandbox.Engine.Networking.MySteamWorkshop.SubscribedItem
- ulButtonPressed
: Valve.VR.VRControllerState_t
- ulButtonTouched
: Valve.VR.VRControllerState_t
- ullAvailExtendedVirtual
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullAvailPageFile
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullAvailPhys
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullAvailVirtual
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullTotalPageFile
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullTotalPhys
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ullTotalVirtual
: VRage.Win32.WinApi.MEMORYSTATUSEX
- ulUserValue
: Valve.VR.VREvent_Notification_t
- uMax
: Valve.VR.VRTextureBounds_t
- uMin
: Valve.VR.VRTextureBounds_t
- UnassignedButtonColor
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_ButtonPanelDefinition
, Sandbox.Definitions.MyButtonPanelDefinition
- UncheckedIcon
: Sandbox.Graphics.GUI.MyGuiControlCheckbox.StyleDefinition
- UnculledRequestHistory
: Sandbox.Engine.Voxels.MyPlanetShapeProvider
- Underline
: Sandbox.Graphics.GUI.MyGuiControlButton.StyleDefinition
- UnderlineHighlight
: Sandbox.Graphics.GUI.MyGuiControlButton.StyleDefinition
- unHeight
: Valve.VR.RenderModel_TextureMap_t
- UniqueId
: VRage.Game.Models.MyModel
- UniqueMessageCount
: Sandbox.Engine.Multiplayer.NetworkStat
- UniqueVersion
: Sandbox.Definitions.MyCubeBlockDefinition
- UnitW
: VRageMath.Vector4
, VRageMath.Vector4D
- UnitX
: VRageMath.Vector2
, VRageMath.Vector2D
, VRageMath.Vector2I
, VRageMath.Vector3
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector4
, VRageMath.Vector4D
- UnitY
: VRageMath.Vector2
, VRageMath.Vector2D
, VRageMath.Vector2I
, VRageMath.Vector3
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector4
, VRageMath.Vector4D
- UnitZ
: VRageMath.Vector3
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector4
, VRageMath.Vector4D
- Unknown
: KeenSoftwareHouse.Library.IO.Win32Processes.Win32API.OBJECT_TYPE_INFORMATION
- unkPtr
: DShowNET.AMMediaType
- UnlockedBy
: VRage.Game.MyTutorialDescription
- UnlockSound
: Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LandingGearDefinition
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_LandingGear
, Sandbox.Definitions.MyLandingGearDefinition
- unPacketNum
: Valve.VR.VRControllerState_t
- UnreachableEntities
: VRage.Game.MyObjectBuilder_AiTarget
- UnreachableEntityId
: VRage.Game.MyObjectBuilder_AiTarget.UnreachableEntitiesData
- UnregisterDraw
: VRage.Game.Entity.MyEntitiesInterface
- UnregisterUpdate
: VRage.Game.Entity.MyEntitiesInterface
- UnsupportedFlagNames
: VRage.Render11.Shader.CacheGenerator.Material
, VRage.Render11.Shader.CacheGenerator.Pass
- unTriangleCount
: Valve.VR.HiddenAreaMesh_t
, Valve.VR.RenderModel_t
- UnusedMaterials
: VRageRender.MyMeshPartInfo1
- unVertexCount
: Valve.VR.RenderModel_t
- unWidth
: Valve.VR.RenderModel_TextureMap_t
- uOffset
: Valve.VR.Compositor_OverlaySettings
- Up
: Sandbox.Definitions.MyMultiBlockDefinition.MyMultiBlockPartDefinition
, Sandbox.Definitions.MyTileDefinition
, VRage.Game.SerializableBlockOrientation
, VRage.MyPositionAndOrientation
, VRageMath.MatrixI
, VRageMath.MyBlockOrientation
, VRageMath.Vector3
, VRageMath.Vector3B
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector3S
, VRageRender.Messages.MySpotLightLayout
- UPDATE_COUNTER
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTreeCollection
- UPDATE_STEP_SIZE_IN_MILLISECONDS
: VRage.Game.MyEngineConstants
- UPDATE_STEP_SIZE_IN_SECONDS
: VRage.Game.MyEngineConstants
- UPDATE_STEPS_PER_SECOND
: VRage.Game.MyEngineConstants
- UPDATE_WINDOW
: VRage.Profiler.MyProfiler
- UpdateCascadesEveryFrame
: VRageRender.MyShadowsSettings.Struct
- UpdateDistance
: VRage.Data.Audio.MySoundData
- UpdateFlags
: VRage.Game.MyPhysicsComponentDefinitionBase
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_PhysicsComponentDefinitionBase
- UpdateGamePruningStructureExtCallBack
: VRage.Game.Entity.MyEntity
- updateIndex
: Sandbox.Engine.Networking.MyInfinarioAnalytics
- UpdateInterval
: VRage.Network.MyReplicationServer.UpdateLayerDesc
- UpdateOrder
: VRage.Game.Components.MySessionComponentDescriptor
- Updater
: VRage.Network.MyReplicationServer.UpdateLayer
- UpdateTime
: VRageRender.Messages.MyRenderMessageSetCameraViewMatrix
- UpdateTimestamp
: VRageRender.MyUpdateFrame
- updating
: Sandbox.Game.Screens.DebugScreens.MyGuiScreenDebugCharacterKinematics
, Sandbox.Game.Screens.DebugScreens.MyGuiScreenDebugFeetIK
- Upgrades
: SpaceEngineers.Definitions.MyUpgradeModuleDefinition
, SpaceEngineers.ObjectBuilders.Definitions.MyObjectBuilder_UpgradeModuleDefinition
- uProperties
: Valve.VR.RenderModel_ComponentState_t
- UrlHighlight
: VRage.Game.MyFontEnum
- UrlNormal
: VRage.Game.MyFontEnum
- US_English
: VRage.Input.MyGuiLocalizedKeyboardState.KeyboardLayout
- UsableByPlayer
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- uScale
: Valve.VR.Compositor_OverlaySettings
- USE_LINEAR_KEYFRAME_REDUCTION
: VRageRender.Import.MyModelImporter
- USE_SPECTATOR_FOR_THROW
: Sandbox.Game.Components.MySessionComponentThrower
- USE_WHEEL_ANIMATION_SPEED
: Sandbox.Game.Gui.MyTomasInputComponent
- UseAtlas
: Sandbox.Definitions.MyTransparentMaterialDefinition
, VRage.Game.MyObjectBuilder_TransparentMaterial
, VRage.Game.MyObjectBuilder_TransparentMaterialDefinition
, VRageRender.MyTransparentMaterial
- UseBlur
: VRageRender.MySSAOSettings
- UseCache
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- UseContextMenu
: Sandbox.Game.Screens.Helpers.MyGuiControlToolbar
- UseConveyorSystem
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_Collector
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_ConveyorTurretBase
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_Drill
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_OxygenGenerator
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_ProductionBlock
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_Reactor
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_ShipToolBase
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_SmallGatlingGun
, Sandbox.Common.ObjectBuilders.MyObjectBuilder_SmallMissileLauncher
- UseDebugMissingFileTextures
: VRageRender.MyRenderSettings
- UseDefaultMuzzleFlash
: Sandbox.Definitions.MyWeaponDefinition
, VRage.Game.MyObjectBuilder_WeaponDefinition
- UseDithering
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- UsedUpdateEveryFrame
: Sandbox.Game.Entities.MyCubeBlock
- UseFirstGridOrigin
: Sandbox.Game.World.MyWorldGenerator.OperationAddShipPrefab
, VRage.Game.MyObjectBuilder_WorldGeneratorOperation_AddShipPrefab
- UseGenerator
: Sandbox.Game.World.MySector
- UseGeometryArrayTextures
: VRageRender.MyRenderSettings
- UseInForwardRender
: VRageRender.Messages.UpdateRenderLightData
- UseKamikazeBehavior
: Sandbox.Game.GameSystems.MySpaceStrafeData
- UseLod1VoxelPhysics
: Sandbox.Engine.Voxels.MyVoxelPhysicsBody
- UseLodCut
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- UseModelIntersection
: Sandbox.Definitions.MyCubeBlockDefinition
, VRage.Game.MyObjectBuilder_CubeBlockDefinition
- UseNewAnimationSystem
: Sandbox.Game.Entities.MySkinnedEntity
- UseNormals
: VRageRender.MyRenderQualityProfile
- UseObjectFromModelBBox
: Sandbox.Game.EntityComponents.MyUseObjectsComponentDefinition
, VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponentDefinition
- UseOcclusion
: VRage.Data.Audio.MySoundData
- UseOnlyWalking
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- UsePlanetHover
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- UsePositionForSpawn
: VRage.Game.MyObjectBuilder_CubeGrid
- UseQueries
: VRage.Voxels.MyClipmap
, VRageRender.Voxels.MyClipmap
- User
: VRageRender.MyRenderSettings
- UseRammingBehavior
: VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- UserAxisScale
: VRage.Game.MyParticleEffect
- UserCreated
: Sandbox.Game.Entities.MyPlanetInitArguments
- UserData
: Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems.ItemInfo
, Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems.MyEnvironmentItemData
, Sandbox.Game.MyInventory
, Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle
, Sandbox.Graphics.GUI.MyGuiControlContextMenu.EventArgs
, Sandbox.Graphics.GUI.MyGuiControlGrid.Item
, Sandbox.Graphics.GUI.MyGuiControlListbox.Item
, Sandbox.Graphics.GUI.MyGuiControlTable.Cell
, Sandbox.Graphics.GUI.MyGuiControlTable.Row
, VRageMath.Spatial.MyClusterTree.MyClusterQueryResult
, VRageRender.Import.MyMaterialDescriptor
- UserDraw
: VRage.Game.MyParticleEffect
- UserLoddingSettings
: VRage.Game.MyObjectBuilder_EnvironmentDefinition
- UserSettings
: Sandbox.Game.World.MySectorLodding
- UseSameSoundLimiter
: VRage.Audio.MyCueBank
, VRage.Audio.MySourceVoicePool
- UsesAtmosphereDetector
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- UsesDeformation
: Sandbox.Game.Entities.Cube.MySlimBlock
- UseSingleWeaponMode
: Sandbox.Common.ObjectBuilders.MyObjectBuilder_ShipController
- UseSound
: Sandbox.Definitions.MyUsableItemDefinition
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_UsableItemDefinition
- UsesReverbDetector
: Sandbox.Definitions.MyCharacterDefinition
, VRage.Game.MyObjectBuilder_CharacterDefinition
- UseStaticWeaponry
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- UseStereoRendering
: VRageRender.MyRenderDeviceSettings
- UseStorageCache
: Sandbox.Engine.Voxels.MyStorageBase
- UseTools
: Sandbox.Game.GameSystems.MySpaceStrafeData
, VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_DroneBehaviorDefinition
- UseTwoTextures
: VRage.Game.MyObjectBuilder_VoxelMaterialDefinition
- UsingLadder
: VRage.Game.MyObjectBuilder_Character
- uUserValue
: Valve.VR.VREvent_Keyboard_t
- UV0
: VRageRender.MyTriangleBillboard
- UV1
: VRageRender.MyTriangleBillboard
- UV2
: VRageRender.MyTriangleBillboard
- UVOffset
: VRage.Game.MyObjectBuilder_TransparentMaterial
, VRageRender.MyBillboard
, VRageRender.MyTransparentMaterial
- UVOffsets
: Sandbox.Graphics.MyTextureAtlasItem
- UVSize
: VRage.Game.MyObjectBuilder_TransparentMaterial
, VRageRender.MyBillboard
, VRageRender.MyTransparentMaterial