Space Engineers
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VRageRender.Animations.MyAnimationUpdateData Struct Reference

Helper structure passed as an parameter during computation of current pose. More...

Public Member Functions

void AddVisitedTreeNodesPathPoint (int nextPoint)
 

Public Attributes

double DeltaTimeInSeconds
 
MyAnimationController Controller
 
MyCharacterBone[] CharacterBones
 
bool[] LayerBoneMask
 
List< MyAnimationClip.BoneStateBonesResult
 
int[] VisitedTreeNodesPath
 
int VisitedTreeNodesCounter
 

Detailed Description

Helper structure passed as an parameter during computation of current pose.

Definition at line 8 of file MyAnimationUpdateData.cs.

Member Function Documentation

void VRageRender.Animations.MyAnimationUpdateData.AddVisitedTreeNodesPathPoint ( int  nextPoint)
inline

Definition at line 41 of file MyAnimationUpdateData.cs.

Member Data Documentation

List<MyAnimationClip.BoneState> VRageRender.Animations.MyAnimationUpdateData.BonesResult

Definition at line 30 of file MyAnimationUpdateData.cs.

MyCharacterBone [] VRageRender.Animations.MyAnimationUpdateData.CharacterBones

Definition at line 22 of file MyAnimationUpdateData.cs.

MyAnimationController VRageRender.Animations.MyAnimationUpdateData.Controller

Definition at line 17 of file MyAnimationUpdateData.cs.

double VRageRender.Animations.MyAnimationUpdateData.DeltaTimeInSeconds

Definition at line 12 of file MyAnimationUpdateData.cs.

bool [] VRageRender.Animations.MyAnimationUpdateData.LayerBoneMask

Definition at line 26 of file MyAnimationUpdateData.cs.

int VRageRender.Animations.MyAnimationUpdateData.VisitedTreeNodesCounter

Definition at line 38 of file MyAnimationUpdateData.cs.

int [] VRageRender.Animations.MyAnimationUpdateData.VisitedTreeNodesPath

Definition at line 34 of file MyAnimationUpdateData.cs.


The documentation for this struct was generated from the following file: