Space Engineers
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Helper structure passed as an parameter during computation of current pose. More...
Public Member Functions | |
void | AddVisitedTreeNodesPathPoint (int nextPoint) |
Public Attributes | |
double | DeltaTimeInSeconds |
MyAnimationController | Controller |
MyCharacterBone[] | CharacterBones |
bool[] | LayerBoneMask |
List< MyAnimationClip.BoneState > | BonesResult |
int[] | VisitedTreeNodesPath |
int | VisitedTreeNodesCounter |
Helper structure passed as an parameter during computation of current pose.
Definition at line 8 of file MyAnimationUpdateData.cs.
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inline |
Definition at line 41 of file MyAnimationUpdateData.cs.
List<MyAnimationClip.BoneState> VRageRender.Animations.MyAnimationUpdateData.BonesResult |
Definition at line 30 of file MyAnimationUpdateData.cs.
MyCharacterBone [] VRageRender.Animations.MyAnimationUpdateData.CharacterBones |
Definition at line 22 of file MyAnimationUpdateData.cs.
MyAnimationController VRageRender.Animations.MyAnimationUpdateData.Controller |
Definition at line 17 of file MyAnimationUpdateData.cs.
double VRageRender.Animations.MyAnimationUpdateData.DeltaTimeInSeconds |
Definition at line 12 of file MyAnimationUpdateData.cs.
bool [] VRageRender.Animations.MyAnimationUpdateData.LayerBoneMask |
Definition at line 26 of file MyAnimationUpdateData.cs.
int VRageRender.Animations.MyAnimationUpdateData.VisitedTreeNodesCounter |
Definition at line 38 of file MyAnimationUpdateData.cs.
int [] VRageRender.Animations.MyAnimationUpdateData.VisitedTreeNodesPath |
Definition at line 34 of file MyAnimationUpdateData.cs.