Space Engineers
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Additional Inherited Members | |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_CubeBlockDefinition | |
bool | ShouldSerializeCenter () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_LightingBlockDefinition.cs.
bool Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.HasPhysics = false |
Definition at line 44 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightBlinkIntervalSeconds = new SerializableBounds(0.0f, 30.0f, 0) |
Definition at line 35 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightBlinkLenght = new SerializableBounds(0.0f, 100.0f, 10.0f) |
Definition at line 38 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightBlinkOffset = new SerializableBounds(0.0f, 100.0f, 0) |
Definition at line 41 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightFalloff = new SerializableBounds(1, 3, 1.5f) |
Definition at line 20 of file MyObjectBuilder_LightingBlockDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightGlare = "GlareLsLight" |
Definition at line 32 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightIntensity = new SerializableBounds(0.5f, 5, 2) |
Definition at line 23 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightRadius = new SerializableBounds(2, 10, 2.8f) |
Definition at line 14 of file MyObjectBuilder_LightingBlockDefinition.cs.
SerializableBounds Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.LightReflectorRadius = new SerializableBounds(2, 120, 120.0f) |
Definition at line 17 of file MyObjectBuilder_LightingBlockDefinition.cs.
float Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.RequiredPowerInput = 0.001f |
Definition at line 29 of file MyObjectBuilder_LightingBlockDefinition.cs.
string Sandbox.Common.ObjectBuilders.Definitions.MyObjectBuilder_LightingBlockDefinition.ResourceSinkGroup |
Definition at line 26 of file MyObjectBuilder_LightingBlockDefinition.cs.