Definition at line 12 of file MyLodStrategy.cs.
int VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo.GetLodsCount |
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| ) |
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inline |
void VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo.Init |
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MyLODDescriptor[] |
lodDescriptors | ) |
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inline |
void VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo.ReduceLodsCount |
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int |
newLodsCount | ) |
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inline |
List<float> VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo.LodSwitchingDistances |
bool VRage.Render11.GeometryStage2.Instancing.MyLodStrategyInfo.IsEmpty |
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get |
The documentation for this struct was generated from the following file: