Space Engineers
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
VRage.Game.MyFontEnum Struct Reference

Public Member Functions

 MyFontEnum (string value)
 
override string ToString ()
 

Static Public Member Functions

static implicit operator MyFontEnum (string input)
 
static implicit operator string (MyFontEnum input)
 

Public Attributes

const string Debug = "Debug"
 
const string Red = "Red"
 
const string Green = "Green"
 
const string Blue = "Blue"
 
const string White = "White"
 
const string DarkBlue = "DarkBlue"
 
const string UrlNormal = "UrlNormal"
 
const string UrlHighlight = "UrlHighlight"
 
const string ErrorMessageBoxCaption = "ErrorMessageBoxCaption"
 
const string ErrorMessageBoxText = "ErrorMessageBoxText"
 
const string InfoMessageBoxCaption = "InfoMessageBoxCaption"
 
const string InfoMessageBoxText = "InfoMessageBoxText"
 
const string ScreenCaption = "ScreenCaption"
 
const string GameCredits = "GameCredits"
 
const string LoadingScreen = "LoadingScreen"
 
const string BuildInfo = "BuildInfo"
 
const string BuildInfoHighlight = "BuildInfoHighlight"
 

Detailed Description

Definition at line 7 of file MyObjectBuilder_GuiControlLabel.cs.

Constructor & Destructor Documentation

VRage.Game.MyFontEnum.MyFontEnum ( string  value)
inline

Definition at line 32 of file MyObjectBuilder_GuiControlLabel.cs.

Member Function Documentation

static implicit VRage.Game.MyFontEnum.operator MyFontEnum ( string  input)
inlinestatic

Definition at line 42 of file MyObjectBuilder_GuiControlLabel.cs.

static implicit VRage.Game.MyFontEnum.operator string ( MyFontEnum  input)
inlinestatic

Definition at line 47 of file MyObjectBuilder_GuiControlLabel.cs.

override string VRage.Game.MyFontEnum.ToString ( )
inline

Definition at line 37 of file MyObjectBuilder_GuiControlLabel.cs.

Member Data Documentation

const string VRage.Game.MyFontEnum.Blue = "Blue"

Definition at line 12 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.BuildInfo = "BuildInfo"

Definition at line 26 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.BuildInfoHighlight = "BuildInfoHighlight"

Definition at line 27 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.DarkBlue = "DarkBlue"

Definition at line 14 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.Debug = "Debug"

Definition at line 9 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.ErrorMessageBoxCaption = "ErrorMessageBoxCaption"

Definition at line 18 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.ErrorMessageBoxText = "ErrorMessageBoxText"

Definition at line 19 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.GameCredits = "GameCredits"

Definition at line 23 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.Green = "Green"

Definition at line 11 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.InfoMessageBoxCaption = "InfoMessageBoxCaption"

Definition at line 20 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.InfoMessageBoxText = "InfoMessageBoxText"

Definition at line 21 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.LoadingScreen = "LoadingScreen"

Definition at line 24 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.Red = "Red"

Definition at line 10 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.ScreenCaption = "ScreenCaption"

Definition at line 22 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.UrlHighlight = "UrlHighlight"

Definition at line 17 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.UrlNormal = "UrlNormal"

Definition at line 16 of file MyObjectBuilder_GuiControlLabel.cs.

const string VRage.Game.MyFontEnum.White = "White"

Definition at line 13 of file MyObjectBuilder_GuiControlLabel.cs.


The documentation for this struct was generated from the following file: