Space Engineers
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Public Attributes | |
bool | FirstRun = true |
string[] | LevelScriptFiles |
string[] | StateMachines |
MyObjectBuilder_ScriptStateMachineManager | ScriptStateMachineManager |
MyObjectBuilder_Questlog | Questlog |
Additional Inherited Members | |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_SessionComponent | |
bool | ShouldSerializeDefinition () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.Game.MyObjectBuilder_SessionComponent | |
SerializableDefinitionId | Definition [get, set] |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.
bool VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent.FirstRun = true |
Definition at line 12 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.
string [] VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent.LevelScriptFiles |
Definition at line 16 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.
MyObjectBuilder_Questlog VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent.Questlog |
Definition at line 26 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.
MyObjectBuilder_ScriptStateMachineManager VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent.ScriptStateMachineManager |
Definition at line 23 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.
string [] VRage.Game.MyObjectBuilder_VisualScriptManagerSessionComponent.StateMachines |
Definition at line 20 of file MyObjectBuilder_VisualScriptManagerSessionComponent.cs.