Space Engineers
Public Attributes | List of all members
VRage.Game.CutsceneSequenceNode Class Reference

Public Attributes

float Time = 0
 
string LookAt
 
string Event
 
float EventDelay = 0
 
string LockRotationTo
 
string AttachTo
 
string AttachPositionTo
 
string AttachRotationTo
 
string MoveTo
 
string SetPositionTo
 
float ChangeFOVTo = 0
 
string RotateTowards
 
string SetRorationLike
 
string RotateLike
 
CutsceneSequenceNodeWaypoint[] Waypoints
 

Detailed Description

Definition at line 50 of file MyObjectBuilder_CutsceneSessionComponent.cs.

Member Data Documentation

string VRage.Game.CutsceneSequenceNode.AttachPositionTo

Definition at line 78 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.AttachRotationTo

Definition at line 82 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.AttachTo

Definition at line 74 of file MyObjectBuilder_CutsceneSessionComponent.cs.

float VRage.Game.CutsceneSequenceNode.ChangeFOVTo = 0

Definition at line 94 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.Event

Definition at line 62 of file MyObjectBuilder_CutsceneSessionComponent.cs.

float VRage.Game.CutsceneSequenceNode.EventDelay = 0

Definition at line 66 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.LockRotationTo

Definition at line 70 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.LookAt

Definition at line 58 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.MoveTo

Definition at line 86 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.RotateLike

Definition at line 106 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.RotateTowards

Definition at line 98 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.SetPositionTo

Definition at line 90 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.CutsceneSequenceNode.SetRorationLike

Definition at line 102 of file MyObjectBuilder_CutsceneSessionComponent.cs.

float VRage.Game.CutsceneSequenceNode.Time = 0

Definition at line 54 of file MyObjectBuilder_CutsceneSessionComponent.cs.

CutsceneSequenceNodeWaypoint [] VRage.Game.CutsceneSequenceNode.Waypoints

Definition at line 110 of file MyObjectBuilder_CutsceneSessionComponent.cs.


The documentation for this class was generated from the following file: