Space Engineers
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Public Member Functions | |
MyObjectBuilder_AnimationControllerDefinition () | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
MyObjectBuilder_AnimationLayer[] | Layers |
MyObjectBuilder_AnimationSM[] | StateMachines |
MyObjectBuilder_AnimationFootIkChain[] | FootIkChains |
string[] | IkIgnoredBones |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 11 of file MyObjectBuilder_AnimationControllerDefinition.cs.
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inline |
Definition at line 30 of file MyObjectBuilder_AnimationControllerDefinition.cs.
MyObjectBuilder_AnimationFootIkChain [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationControllerDefinition.FootIkChains |
Definition at line 24 of file MyObjectBuilder_AnimationControllerDefinition.cs.
string [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationControllerDefinition.IkIgnoredBones |
Definition at line 28 of file MyObjectBuilder_AnimationControllerDefinition.cs.
MyObjectBuilder_AnimationLayer [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationControllerDefinition.Layers |
Definition at line 16 of file MyObjectBuilder_AnimationControllerDefinition.cs.
MyObjectBuilder_AnimationSM [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationControllerDefinition.StateMachines |
Definition at line 20 of file MyObjectBuilder_AnimationControllerDefinition.cs.