- y -
- Y
: BulletXNA.LinearMath.IndexedVector3
, BulletXNA.LinearMath.UShortVector3
- y
: Valve.VR.HmdQuaternion_t
, Valve.VR.VRControllerAxis_t
, Valve.VR.VREvent_Mouse_t
- Y
: VRage.Game.ObjectBuilders.Components.MyObjectBuilder_SpaceFaunaComponent.SpawnInfo
, VRage.Game.ObjectBuilders.Components.MyObjectBuilder_SpaceFaunaComponent.TimeoutInfo
, VRage.Input.MyMouseState
, VRage.SerializableQuaternion
, VRage.SerializableVector2
, VRage.SerializableVector2I
, VRage.SerializableVector3
, VRage.SerializableVector3D
, VRage.SerializableVector3I
, VRage.SerializableVector3UByte
, VRage.Win32.WinApi.POINT
- y
: VRage.Win32.WinApi.POINTL
- Y
: VRageMath.MyShort4
, VRageMath.MyUShort4
, VRageMath.PackedVector.HalfVector3
, VRageMath.Point
, VRageMath.Quaternion
, VRageMath.QuaternionD
, VRageMath.Rectangle
, VRageMath.Vector2
, VRageMath.Vector2B
, VRageMath.Vector2D
, VRageMath.Vector2I
, VRageMath.Vector3
, VRageMath.Vector3B
, VRageMath.Vector3D
, VRageMath.Vector3I
, VRageMath.Vector3S
, VRageMath.Vector3UByte
, VRageMath.Vector3Ushort
, VRageMath.Vector4
, VRageMath.Vector4D
, VRageMath.Vector4I
, VRageMath.Vector4UByte
- y_scale
: VRage.Profiler.MyDrawArea
- y_start
: VRage.Profiler.MyDrawArea
- YAmplitudeOffset
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- YAmplitudeScale
: Sandbox.Definitions.MyHandItemDefinition
, VRage.Game.MyObjectBuilder_HandItemDefinition
- Yaw
: VRage.MyOrientation
- ydelta
: Valve.VR.VREvent_Scroll_t
- YMirroxOdd
: VRage.Game.MyObjectBuilder_CubeGrid
- YMirroxPlane
: VRage.Game.MyObjectBuilder_CubeGrid
- YNeighbourVectorsBack
: VRageMath.MyOrientedBoundingBox
, VRageMath.MyOrientedBoundingBoxD
- YNeighbourVectorsForw
: VRageMath.MyOrientedBoundingBox
, VRageMath.MyOrientedBoundingBoxD
- YPelsPerMeter
: DShowNET.DsBITMAPINFOHEADER
- YSymmetryOdd
: Sandbox.Game.Entities.MyCubeGrid
- YSymmetryPlane
: Sandbox.Game.Entities.MyCubeGrid