Space Engineers
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Public Member Functions | |
override string | ToString () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Public Attributes | |
ulong | Id |
string | Language = "English" |
string | Context = "VRage" |
string | ResourceName = "Default Name" |
bool | Default = false |
SerializableDictionary< string, string > | Entries = new SerializableDictionary<string, string>() |
bool | Modified = false |
Additional Inherited Members | |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 8 of file MyObjectBuilder_Localization.cs.
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inline |
Definition at line 22 of file MyObjectBuilder_Localization.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Context = "VRage" |
Definition at line 13 of file MyObjectBuilder_Localization.cs.
bool VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Default = false |
Definition at line 15 of file MyObjectBuilder_Localization.cs.
SerializableDictionary<string, string> VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Entries = new SerializableDictionary<string, string>() |
Definition at line 17 of file MyObjectBuilder_Localization.cs.
ulong VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Id |
Definition at line 11 of file MyObjectBuilder_Localization.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Language = "English" |
Definition at line 12 of file MyObjectBuilder_Localization.cs.
bool VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.Modified = false |
Definition at line 20 of file MyObjectBuilder_Localization.cs.
string VRage.Game.ObjectBuilders.MyObjectBuilder_Localization.ResourceName = "Default Name" |
Definition at line 14 of file MyObjectBuilder_Localization.cs.