Space Engineers
Public Member Functions | Static Public Member Functions | Public Attributes | Properties | List of all members
Sandbox.Game.World.Triggers.MyTriggerLives Class Reference
Inheritance diagram for Sandbox.Game.World.Triggers.MyTriggerLives:
Sandbox.Game.World.Triggers.MyTrigger

Public Member Functions

 MyTriggerLives ()
 
 MyTriggerLives (MyTriggerLives trg)
 
override object Clone ()
 
override bool RaiseSignal (Signal signal)
 
override void DisplayHints (MyPlayer player, MyEntity me)
 
override StringBuilder GetProgress ()
 
override void Init (MyObjectBuilder_Trigger ob)
 
override MyObjectBuilder_Trigger GetObjectBuilder ()
 
override void DisplayGUI ()
 
- Public Member Functions inherited from Sandbox.Game.World.Triggers.MyTrigger
void SetTrue ()
 
 MyTrigger ()
 
 MyTrigger (MyTrigger trg)
 
virtual bool Update (MyPlayer player, MyEntity me)
 

Static Public Member Functions

static new MyStringId GetCaption ()
 
- Static Public Member Functions inherited from Sandbox.Game.World.Triggers.MyTrigger
static MyStringId GetCaption ()
 

Public Attributes

int LivesLeft =1
 
- Public Attributes inherited from Sandbox.Game.World.Triggers.MyTrigger
string Message
 
string WwwLink
 
string NextMission
 

Properties

override bool IsTrue [get, set]
 
- Properties inherited from Sandbox.Game.World.Triggers.MyTrigger
virtual bool IsTrue [get, set]
 

Additional Inherited Members

- Protected Attributes inherited from Sandbox.Game.World.Triggers.MyTrigger
bool m_IsTrue = false
 

Detailed Description

Definition at line 19 of file MyTriggerLives.cs.

Constructor & Destructor Documentation

Sandbox.Game.World.Triggers.MyTriggerLives.MyTriggerLives ( )
inline

Definition at line 33 of file MyTriggerLives.cs.

Sandbox.Game.World.Triggers.MyTriggerLives.MyTriggerLives ( MyTriggerLives  trg)
inline

Definition at line 35 of file MyTriggerLives.cs.

Member Function Documentation

override object Sandbox.Game.World.Triggers.MyTriggerLives.Clone ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 41 of file MyTriggerLives.cs.

override void Sandbox.Game.World.Triggers.MyTriggerLives.DisplayGUI ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 83 of file MyTriggerLives.cs.

override void Sandbox.Game.World.Triggers.MyTriggerLives.DisplayHints ( MyPlayer  player,
MyEntity  me 
)
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 57 of file MyTriggerLives.cs.

static new MyStringId Sandbox.Game.World.Triggers.MyTriggerLives.GetCaption ( )
inlinestatic

Definition at line 87 of file MyTriggerLives.cs.

override MyObjectBuilder_Trigger Sandbox.Game.World.Triggers.MyTriggerLives.GetObjectBuilder ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 75 of file MyTriggerLives.cs.

override StringBuilder Sandbox.Game.World.Triggers.MyTriggerLives.GetProgress ( )
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 64 of file MyTriggerLives.cs.

override void Sandbox.Game.World.Triggers.MyTriggerLives.Init ( MyObjectBuilder_Trigger  ob)
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 70 of file MyTriggerLives.cs.

override bool Sandbox.Game.World.Triggers.MyTriggerLives.RaiseSignal ( Signal  signal)
inlinevirtual

Reimplemented from Sandbox.Game.World.Triggers.MyTrigger.

Definition at line 46 of file MyTriggerLives.cs.

Member Data Documentation

int Sandbox.Game.World.Triggers.MyTriggerLives.LivesLeft =1

Definition at line 22 of file MyTriggerLives.cs.

Property Documentation

override bool Sandbox.Game.World.Triggers.MyTriggerLives.IsTrue
getset

Definition at line 24 of file MyTriggerLives.cs.


The documentation for this class was generated from the following file: