Space Engineers
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Classes | |
class | BehaviorTreeBlackboardMemory |
class | BehaviorTreeNodesMemory |
Public Attributes | |
BehaviorTreeNodesMemory | BehaviorTreeMemory = null |
List< int > | NewPath = null |
List< int > | OldPath = null |
int | LastRunningNodeIndex = -1 |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_BotMemory.cs.
BehaviorTreeNodesMemory VRage.Game.MyObjectBuilder_BotMemory.BehaviorTreeMemory = null |
Definition at line 41 of file MyObjectBuilder_BotMemory.cs.
int VRage.Game.MyObjectBuilder_BotMemory.LastRunningNodeIndex = -1 |
Definition at line 50 of file MyObjectBuilder_BotMemory.cs.
List<int> VRage.Game.MyObjectBuilder_BotMemory.NewPath = null |
Definition at line 44 of file MyObjectBuilder_BotMemory.cs.
List<int> VRage.Game.MyObjectBuilder_BotMemory.OldPath = null |
Definition at line 47 of file MyObjectBuilder_BotMemory.cs.