Space Engineers
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VRage.Game.MyObjectBuilder_BotMemory Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_BotMemory:
VRage.ObjectBuilders.MyObjectBuilder_Base

Classes

class  BehaviorTreeBlackboardMemory
 
class  BehaviorTreeNodesMemory
 

Public Attributes

BehaviorTreeNodesMemory BehaviorTreeMemory = null
 
List< int > NewPath = null
 
List< int > OldPath = null
 
int LastRunningNodeIndex = -1
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_BotMemory.cs.

Member Data Documentation

BehaviorTreeNodesMemory VRage.Game.MyObjectBuilder_BotMemory.BehaviorTreeMemory = null

Definition at line 41 of file MyObjectBuilder_BotMemory.cs.

int VRage.Game.MyObjectBuilder_BotMemory.LastRunningNodeIndex = -1

Definition at line 50 of file MyObjectBuilder_BotMemory.cs.

List<int> VRage.Game.MyObjectBuilder_BotMemory.NewPath = null

Definition at line 44 of file MyObjectBuilder_BotMemory.cs.

List<int> VRage.Game.MyObjectBuilder_BotMemory.OldPath = null

Definition at line 47 of file MyObjectBuilder_BotMemory.cs.


The documentation for this class was generated from the following file: