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Dictionary< MyStringId, MyGuiCompositeTexture > | Textures |
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Dictionary< MyStringId, IconStyleDefinition > | IconStyles |
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Dictionary< MyStringId, MyGuiControlButton.StyleDefinition > | ButtonStyles |
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Dictionary< MyStringId, MyGuiControlImageButton.StyleDefinition > | ImageButtonStyles |
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Dictionary< MyStringId, MyGuiControlCombobox.StyleDefinition > | ComboboxStyles |
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Dictionary< MyStringId, MyGuiControlLabel.StyleDefinition > | LabelStyles |
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Dictionary< MyStringId, MyGuiControlCheckbox.StyleDefinition > | CheckboxStyles |
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Dictionary< MyStringId, MyGuiControlSliderBase.StyleDefinition > | SliderStyles |
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Dictionary< MyStringId, MyGuiControlListbox.StyleDefinition > | ListboxStyles |
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Dictionary< MyStringId, MyGuiControlTextbox.StyleDefinition > | TextboxStyles |
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Dictionary< MyStringId, MyGuiControlImage.StyleDefinition > | ImageStyles |
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Dictionary< MyStringId, MyContextMenuStyleDefinition > | ContextMenuStyles |
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Dictionary< MyStringId, MyButtonListStyleDefinition > | ButtonListStyles |
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MyDefinitionId | Id |
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MyStringId | DisplayNameEnum |
| Enum used for localization of display name. Null for player created definitions. More...
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MyStringId | DescriptionEnum |
| Enum used for localization of description. Null for player created definitions. More...
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String | DisplayNameString |
| String name used for user created definitions which do not have localization support. More...
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String | DescriptionString |
| String used for user created description which do not have localization support. More...
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string[] | Icons |
| Icons for the definition, they are used from top to bottom. More...
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bool | Enabled = true |
| Definition can be disabled by mod, then it will be removed from definition manager More...
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bool | Public = true |
| Indicates if definition should be offered in Cube builder More...
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bool | AvailableInSurvival |
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MyModContext | Context |
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Definition at line 17 of file MyGuiSkinDefinition.cs.
The documentation for this class was generated from the following file: