Space Engineers
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Sandbox.Definitions.GUI.MyGuiSkinDefinition Class Reference
Inheritance diagram for Sandbox.Definitions.GUI.MyGuiSkinDefinition:
VRage.Game.MyDefinitionBase

Classes

class  IconStyleDefinition
 
class  MyContextMenuStyleDefinition
 

Public Attributes

Dictionary< MyStringId, MyGuiCompositeTextureTextures
 
Dictionary< MyStringId, IconStyleDefinitionIconStyles
 
Dictionary< MyStringId, MyGuiControlButton.StyleDefinitionButtonStyles
 
Dictionary< MyStringId, MyGuiControlImageButton.StyleDefinitionImageButtonStyles
 
Dictionary< MyStringId, MyGuiControlCombobox.StyleDefinitionComboboxStyles
 
Dictionary< MyStringId, MyGuiControlLabel.StyleDefinitionLabelStyles
 
Dictionary< MyStringId, MyGuiControlCheckbox.StyleDefinitionCheckboxStyles
 
Dictionary< MyStringId, MyGuiControlSliderBase.StyleDefinitionSliderStyles
 
Dictionary< MyStringId, MyGuiControlListbox.StyleDefinitionListboxStyles
 
Dictionary< MyStringId, MyGuiControlTextbox.StyleDefinitionTextboxStyles
 
Dictionary< MyStringId, MyGuiControlImage.StyleDefinitionImageStyles
 
Dictionary< MyStringId, MyContextMenuStyleDefinitionContextMenuStyles
 
Dictionary< MyStringId, MyButtonListStyleDefinitionButtonListStyles
 
- Public Attributes inherited from VRage.Game.MyDefinitionBase
MyDefinitionId Id
 
MyStringId DisplayNameEnum
 Enum used for localization of display name. Null for player created definitions. More...
 
MyStringId DescriptionEnum
 Enum used for localization of description. Null for player created definitions. More...
 
String DisplayNameString
 String name used for user created definitions which do not have localization support. More...
 
String DescriptionString
 String used for user created description which do not have localization support. More...
 
string[] Icons
 Icons for the definition, they are used from top to bottom. More...
 
bool Enabled = true
 Definition can be disabled by mod, then it will be removed from definition manager More...
 
bool Public = true
 Indicates if definition should be offered in Cube builder More...
 
bool AvailableInSurvival
 
MyModContext Context
 

Protected Member Functions

override void Init (MyObjectBuilder_DefinitionBase builder)
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyDefinitionBase
void Init (MyObjectBuilder_DefinitionBase builder, MyModContext modContext)
 
virtual void Postprocess ()
 Override this in case you want to do some postprocessing of the definition before the game starts. More...
 
void Save (string filepath)
 
virtual MyObjectBuilder_DefinitionBase GetObjectBuilder ()
 
override string ToString ()
 
- Properties inherited from VRage.Game.MyDefinitionBase
virtual String DisplayNameText [get]
 Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction. More...
 
virtual String DescriptionText [get]
 Use this property when showing description in GUI, as it takes into account more complex description construction. More...
 

Detailed Description

Definition at line 17 of file MyGuiSkinDefinition.cs.

Member Function Documentation

override void Sandbox.Definitions.GUI.MyGuiSkinDefinition.Init ( MyObjectBuilder_DefinitionBase  builder)
inlineprotectedvirtual

Reimplemented from VRage.Game.MyDefinitionBase.

Definition at line 74 of file MyGuiSkinDefinition.cs.

Member Data Documentation

Dictionary<MyStringId, MyButtonListStyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ButtonListStyles

Definition at line 72 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlButton.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ButtonStyles

Definition at line 44 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlCheckbox.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.CheckboxStyles

Definition at line 54 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlCombobox.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ComboboxStyles

Definition at line 48 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyContextMenuStyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ContextMenuStyles

Definition at line 69 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, IconStyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.IconStyles

Definition at line 41 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlImageButton.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ImageButtonStyles

Definition at line 45 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlImage.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ImageStyles

Definition at line 66 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlLabel.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.LabelStyles

Definition at line 51 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlListbox.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.ListboxStyles

Definition at line 60 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlSliderBase.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.SliderStyles

Definition at line 57 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiControlTextbox.StyleDefinition> Sandbox.Definitions.GUI.MyGuiSkinDefinition.TextboxStyles

Definition at line 63 of file MyGuiSkinDefinition.cs.

Dictionary<MyStringId, MyGuiCompositeTexture> Sandbox.Definitions.GUI.MyGuiSkinDefinition.Textures

Definition at line 38 of file MyGuiSkinDefinition.cs.


The documentation for this class was generated from the following file: