- b -
- B
: VRage.Game.ModAPI.IMyVoxelShapeCapsule
, VRageMath.Color
- Back
: Sandbox.Engine.Voxels.MyWrappedCubemap< FaceFormat >
- BackBufferResolution
: VRageRender.IMyRender
, VRageRender.MyDX11Render
, VRageRender.MyNullRender
- BackExtend
: Sandbox.ModAPI.Ingame.IMySensorBlock
- BackgroundColor
: Sandbox.Game.Entities.Blocks.MyTextPanel
, Sandbox.Graphics.GUI.MyGuiScreenBase
- BackgroundFadeColor
: Sandbox.Graphics.GUI.MyGuiScreenBase
- BackkickForcePerSecond
: Sandbox.Game.Entities.IMyGunObject< out out T >
, Sandbox.Game.Entities.MyHandToolBase
, Sandbox.Game.Entities.MyManipulationTool
, Sandbox.Game.Weapons.MyAutomaticRifleGun
, Sandbox.Game.Weapons.MyEngineerToolBase
, Sandbox.Game.Weapons.MyGunBase
, Sandbox.Game.Weapons.MyHandDrill
, Sandbox.Game.Weapons.MyLargeTurretBase
, Sandbox.Game.Weapons.MyShipDrill
, Sandbox.Game.Weapons.MyShipToolBase
, Sandbox.Game.Weapons.MySmallGatlingGun
, Sandbox.Game.Weapons.MySmallMissileLauncher
- BackLightColor1
: VRageRender.MyEnvironmentLightData
- BackLightColor2
: VRageRender.MyEnvironmentLightData
- Backward
: VRageMath.Matrix
, VRageMath.MatrixD
- BackwardVector
: VRageMath.MatrixI
- Banned
: Sandbox.Engine.Utils.MyConfigDedicated< T >
, VRage.Game.ModAPI.IMyConfigDedicated
- Barrel
: Sandbox.Game.Weapons.MyLargeTurretBase
- BarrelElevationMin
: Sandbox.Game.Weapons.Guns.Barrels.MyLargeBarrelBase
- Base
: Sandbox.Game.Entities.Cube.MyCubeBlockDefinitionWithVariants
, VRage.Noise.Combiners.MyPower
- BaseCapacity
: VRage.Generics.MyConcurrentObjectsPool< T >
, VRage.Generics.MyObjectsPool< T >
, VRageRender.MyGenericObjectPool
- BaseGame
: VRage.Game.MyModContext
- Baseline
: VRageRender.MyFont
- BaseMass
: Sandbox.Game.Entities.Character.MyCharacter
, VRage.Game.ModAPI.IMyCharacter
- BaseMassProperties
: Sandbox.Game.Entities.Cube.MyGridShape
- BaseOBB
: Sandbox.Game.AI.Pathfinding.MyNavmeshOBBs
- BaseType
: ProtoBuf.Meta.MetaType
- BaseURI
: VRage.CustomRootReader
, VRage.MyXmlTextReader
- BaseValueType
: VRageRender.Animations.IMyConstProperty
, VRageRender.Animations.MyAnimatedProperty< T >
, VRageRender.Animations.MyAnimatedProperty2DEnum
, VRageRender.Animations.MyAnimatedPropertyEnum
, VRageRender.Animations.MyConstProperty< T >
, VRageRender.Animations.MyConstPropertyEnum
, VRageRender.Animations.MyConstPropertyGenerationIndex
, VRageRender.Utils.MyAnimatedProperty2DTransparentMaterial
, VRageRender.Utils.MyAnimatedPropertyTransparentMaterial
, VRageRender.Utils.MyConstPropertyTransparentMaterial
- BaseVisibility
: Sandbox.Game.Replication.MyCubeGridReplicable
, Sandbox.Game.Replication.MyEntityReplicableBase< T >
- BatchTime
: Sandbox.Game.Entities.EnvironmentItems.MyEnvironmentItems
- BatteryEnergy
: Sandbox.Game.Gui.MyHudCharacterInfo
- BattleCanBeJoined
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleDefinition
: Sandbox.Definitions.MyDefinitionManager
- BattleFaction1BlueprintPoints
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction1Id
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction1MaxBlueprintPoints
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction1Ready
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction1Slot
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction2BlueprintPoints
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction2Id
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction2MaxBlueprintPoints
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction2Ready
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleFaction2Slot
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleMapAttackerSlotsCount
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleRemainingTime
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleTimeLimit
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BattleWorldWorkshopId
: Sandbox.Engine.Multiplayer.MyMultiplayerBattleData
- BBMemory
: Sandbox.Game.AI.BehaviorTree.MyPerTreeBotMemory
- BeforeContentChanged
: Sandbox.Game.Entities.MyVoxelBase
- BeforeDeserialize
: ProtoBuf.Meta.CallbackSet
- BeforeSerialize
: ProtoBuf.Meta.CallbackSet
- BehaviorDefinition
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTree
- BehaviorSubtypeName
: Sandbox.Game.AI.IMyBot
, Sandbox.Game.AI.MyAgentBot
- BehaviorTreeId
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTree
- BehaviorTreeName
: Sandbox.Game.AI.BehaviorTree.MyBehaviorTree
- BehaviorTrees
: Sandbox.Game.AI.MyAIComponent
- Beige
: VRageMath.Color
- BigOwners
: Sandbox.Game.Entities.MyCubeGrid
, Sandbox.ModAPI.Ingame.IMyCubeGrid
, VRage.Game.ModAPI.IMyCubeGrid
- Billboards
: VRageRender.MySharedData
- BindingTransformation
: Sandbox.Game.Entities.Character.MyCharacterHitInfo
- BindTransform
: VRageRender.Animations.MyCharacterBone
- BindTransformInv
: VRageRender.Animations.MyCharacterBone
- Birth
: VRage.Game.MyParticleGeneration
- BirthPerFrame
: VRage.Game.MyParticleGeneration
- BirthTime
: Sandbox.Game.Entities.MyEntityStatRegenEffect
, Sandbox.Game.World.MyEnvironmentalParticleLogic.MyEnvironmentalParticle
- Bisque
: VRageMath.Color
- Bitangents
: VRage.Render11.GeometryStage2.Model.MyMwmData
- BitLength
: VRage.Library.Collections.BitStream
- BitPosition
: VRage.Library.Collections.BitStream
- Black
: VRageMath.Color
- BlackListMaterials
: VRageRender.MyNewPipelineSettings
- BlackScreenCurrent
: Sandbox.Game.Gui.MyHudScreenEffects
- BlanchedAlmond
: VRageMath.Color
- BlendState
: VRage.Render11.GeometryStage2.Model.MyStandardMaterial
- BlendType
: VRage.Game.MyParticleGeneration
- BlinkingTime
: VRage.Game.Gui.MyHudEntityParams
- BlinkIntervalSeconds
: Sandbox.Game.Entities.Blocks.MyLightingBlock
, Sandbox.ModAPI.Ingame.IMyLightingBlock
- BlinkIntervalSecondsBounds
: Sandbox.Game.Entities.Blocks.MyLightingBlock
- BlinkLenght
: Sandbox.ModAPI.Ingame.IMyLightingBlock
- BlinkLenghtBounds
: Sandbox.Game.Entities.Blocks.MyLightingBlock
- BlinkLength
: Sandbox.Game.Entities.Blocks.MyLightingBlock
, Sandbox.ModAPI.Ingame.IMyLightingBlock
- BlinkOffset
: Sandbox.Game.Entities.Blocks.MyLightingBlock
, Sandbox.ModAPI.Ingame.IMyLightingBlock
- BlinkOffsetBounds
: Sandbox.Game.Entities.Blocks.MyLightingBlock
- Block
: Sandbox.Game.Components.MyCraftingComponentBlock
, Sandbox.Game.EntityComponents.MyFractureComponentCubeBlock
, Sandbox.Game.Replication.MyTerminalReplicable
- BlockBuilder
: Sandbox.Game.Weapons.MyBlockPlacerBase
, SpaceEngineers.Game.Entities.Weapons.MyCubePlacer
- BlockCount
: Sandbox.Engine.Networking.MyMultipartMessage
- BlockCreationIsActivated
: Sandbox.Game.Entities.MyCubeBuilder
, VRage.Game.ModAPI.IMyCubeBuilder
- BlockDefinition
: Sandbox.Game.Entities.Blocks.MyCollector
, Sandbox.Game.Entities.Blocks.MyGasTank
, Sandbox.Game.Entities.Blocks.MyLightingBlock
, Sandbox.Game.Entities.Blocks.MyPistonBase
, Sandbox.Game.Entities.Blocks.MyProjectorBase
, Sandbox.Game.Entities.Blocks.MyTextPanel
, Sandbox.Game.Entities.Cube.MyLaserAntenna
, Sandbox.Game.Entities.Cube.MyMotorSuspension
, Sandbox.Game.Entities.MyBatteryBlock
, Sandbox.Game.Entities.MyCameraBlock
, Sandbox.Game.Entities.MyCockpit
, Sandbox.Game.Entities.MyConveyorSorter
, Sandbox.Game.Entities.MyCubeBlock
, Sandbox.Game.Entities.MyJumpDrive
, Sandbox.Game.Entities.MyReflectorLight
, Sandbox.Game.Entities.MyShipController
, Sandbox.Game.Entities.MyThrust
, Sandbox.Game.Weapons.MyLargeTurretBase
, Sandbox.ModAPI.Ingame.IMyCubeBlock
, SpaceEngineers.Game.Entities.Blocks.MyButtonPanel
, SpaceEngineers.Game.Entities.Blocks.MyOxygenFarm
, VRage.Game.ModAPI.IMyCubeBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMyCubeBlock
- BlockGroups
: Sandbox.Game.GameSystems.MyGridTerminalSystem
, Sandbox.ModAPI.Ingame.IMyGridTerminalSystem
- BlockLimitModifier
: Sandbox.Game.World.MyIdentity
- BlockPosition
: VRage.Game.MyBBMemoryTarget
- Blocks
: Sandbox.Game.GameSystems.MyGridTerminalSystem
, Sandbox.Game.World.Triggers.MyTriggerBlockDestroyed
, Sandbox.ModAPI.Ingame.IMyBlockGroup
, Sandbox.ModAPI.Ingame.IMyGridTerminalSystem
- BlocksBuilt
: Sandbox.Game.World.MyIdentity
- BlocksBuiltByGrid
: Sandbox.Game.World.MyIdentity
- BlocksCount
: Sandbox.Game.Entities.MyCubeGrid
- BlocksDestructionEnabled
: Sandbox.Game.Entities.MyCubeGrid
- BlocksForDraw
: Sandbox.Game.Entities.MyCubeGrid
- BlockShapePool
: Sandbox.MyDestructionData
- BlockSize
: Sandbox.Engine.Networking.MyMultipartMessage
- BlockTypeBuilt
: Sandbox.Game.World.MyIdentity
- BlockTypeLimits
: Sandbox.Game.World.MySession
- Blue
: VRageMath.Color
- BlueprintCategories
: Sandbox.Engine.Networking.MySteamWorkshop
- BlueprintsToProduceCount
: Sandbox.Game.Components.MyCraftingComponentBase
- BlueprintTypeId
: VRage.Game.BlueprintClassEntry
- BlueViolet
: VRageMath.Color
- BlurAmount
: Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator3
- BlurEnabled
: Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator3
- BlurIterations
: Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator3
- BlurStaticShareSupport
: Sandbox.Game.GameSystems.StructuralIntegrity.MyOndraSimulator3
- BoardCustomSplittingPlaneAxis
: VRageRender.Fractures.WoodFractureSettings
- BoardFractureLineShearingRange
: VRageRender.Fractures.WoodFractureSettings
- BoardFractureNormalShearingRange
: VRageRender.Fractures.WoodFractureSettings
- BoardNumSubparts
: VRageRender.Fractures.WoodFractureSettings
- BoardRotateSplitGeom
: VRageRender.Fractures.WoodFractureSettings
- BoardScale
: VRageRender.Fractures.WoodFractureSettings
- BoardScaleRange
: VRageRender.Fractures.WoodFractureSettings
- BoardSplitGeomShiftRangeY
: VRageRender.Fractures.WoodFractureSettings
- BoardSplitGeomShiftRangeZ
: VRageRender.Fractures.WoodFractureSettings
- BoardSplittingAxis
: VRageRender.Fractures.WoodFractureSettings
- BoardSplittingPlane
: VRageRender.Fractures.WoodFractureSettings
- BoardSurfaceNormalShearingRange
: VRageRender.Fractures.WoodFractureSettings
- BoardWidthRange
: VRageRender.Fractures.WoodFractureSettings
- BoneAbsoluteTransforms
: Sandbox.Game.Entities.MySkinnedEntity
, VRage.Game.Components.MyAnimationControllerComponent
- BoneIndex
: Sandbox.Game.Entities.Character.MyCharacterHitInfo
- BoneIndices
: VRage.Render11.GeometryStage2.Model.MyMwmData
- BoneRange
: VRage.MyCubeInstanceData
- BoneRelativeTransforms
: Sandbox.Game.Entities.MySkinnedEntity
, VRage.Game.Components.MyAnimationControllerComponent
- Bones
: VRage.Render11.GeometryStage2.Model.MyMwmData
, VRageRender.Animations.MyAnimationClip
- BoneWeights
: VRage.Render11.GeometryStage2.Model.MyMwmData
- BorderSize
: Sandbox.Graphics.GUI.MyGuiControlBase
- Bot
: Sandbox.Game.AI.Actions.MyAgentActions
, Sandbox.Game.AI.Actions.MyHumanoidBotActions
- BotActions
: Sandbox.Game.AI.IMyBot
, Sandbox.Game.AI.MyAgentBot
- BotDefinition
: Sandbox.Game.AI.IMyBot
, Sandbox.Game.AI.MyAgentBot
- BotEntity
: Sandbox.Game.AI.IMyEntityBot
, Sandbox.Game.AI.MyAgentBot
, Sandbox.Game.AI.Navigation.MyBotNavigation
- BotLogic
: Sandbox.Game.AI.IMyBot
, Sandbox.Game.AI.MyAgentBot
- BotMemory
: Sandbox.Game.AI.IMyBot
, Sandbox.Game.AI.MyAgentBot
- Bots
: Sandbox.Game.AI.MyAIComponent
- BotsDictionary
: Sandbox.Game.AI.MyBotCollection
- Bottom
: Sandbox.Engine.Voxels.MyWrappedCubemap< FaceFormat >
, VRageMath.BoundingFrustum
, VRageMath.BoundingFrustumD
, VRageMath.Rectangle
- BottomExtend
: Sandbox.ModAPI.Ingame.IMySensorBlock
- BottomLeftOffset
: Sandbox.Graphics.GUI.MyGuiBorderThickness
- BottomRightOffset
: Sandbox.Graphics.GUI.MyGuiBorderThickness
- BotType
: Sandbox.Game.AI.Logic.MyAgentLogic
, Sandbox.Game.AI.Logic.MyAnimalBotLogic
, Sandbox.Game.AI.Logic.MyBotLogic
, Sandbox.Game.AI.Logic.MyHumanoidBotLogic
- Bounciness
: VRage.Game.MyParticleGPUGeneration
- Boundaries
: Sandbox.Engine.Voxels.MyShapeEllipsoid
, VRage.Game.ModAPI.IMyVoxelShapeBox
, VRage.Game.ModAPI.IMyVoxelShapeRamp
- BoundindBox
: VRage.Render11.GeometryStage2.Model.MyMwmData
- BoundingBox
: Sandbox.Definitions.MyPrefabDefinition
, Sandbox.Game.AI.Pathfinding.MyNavigationInputMesh.CubeInfo
, VRage.Game.Models.MyModel
, VRage.Render11.GeometryStage2.Model.MyLod
, VRage.Render11.GeometryStage2.Model.MyModel
- BoundingBoxSize
: VRage.Game.Models.MyModel
- BoundingBoxSizeHalf
: VRage.Game.Models.MyModel
- BoundingSphere
: Sandbox.Definitions.MyPrefabDefinition
, VRage.Game.Models.MyModel
, VRage.Render11.GeometryStage2.Model.MyMwmData
- BoundingVolume
: Sandbox.Game.World.Generator.MyObjectSeed
, Sandbox.Game.World.Generator.MyProceduralCell
- BoundKey
: Sandbox.Gui.MyGuiControlImageButton
- Bounds
: Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Brake
: Sandbox.Game.Entities.Cube.MyMotorSuspension
, Sandbox.Game.GameSystems.MyGridWheelSystem
, Sandbox.ModAPI.Ingame.IMyMotorSuspension
- BrakingTorque
: Sandbox.ModAPI.Ingame.IMyMotorStator
- BranchName
: Sandbox.MySteamService
- BreakableBody
: Sandbox.Engine.Physics.MyPhysicsBody
, VRage.Game.Components.MyPhysicsComponentBase
- BreakableShape
: Sandbox.Game.Entities.Cube.MyGridShape
- BreakForce
: SpaceEngineers.Game.Entities.Blocks.MyLandingGear
, SpaceEngineers.Game.ModAPI.Ingame.IMyLandingGear
- BreakImpulse
: Sandbox.Game.Entities.Cube.MyGridShape
- BreakOffTreshold
: Sandbox.Game.Entities.Blocks.MyPistonBase
- Breath
: Sandbox.Game.Entities.Character.MyCharacter
- Briefing
: Sandbox.Game.Screens.MyGuiScreenBriefing
, Sandbox.Game.Screens.MyGuiScreenScenarioMpBase
, Sandbox.Game.World.MySession
- BriefingVideo
: Sandbox.Game.World.MySession
- BroadcastEnabled
: Sandbox.Game.Gui.MyHudCharacterInfo
- BroadcastPosition
: Sandbox.Game.Entities.MyDataBroadcaster
- BroadcastRadius
: Sandbox.Game.Entities.Cube.MyRadioBroadcaster
- BroadcastRange
: Sandbox.Game.Gui.MyHudCharacterInfo
- BroadcastUsingAntennas
: Sandbox.Game.Entities.Cube.MyOreDetector
, Sandbox.Game.Entities.Cube.MyOreDetectorComponent
, Sandbox.ModAPI.Ingame.IMyOreDetector
- Brown
: VRageMath.Color
- Browser
: Sandbox.Gui.DirectoryBrowser.MyDirectoryChangeCancelEventArgs
- Buffer
: Sandbox.Engine.Audio.MyInMemoryWave
, VRage.Audio.MyInMemoryWave
, VRage.Render11.Resources.Buffers.MyBufferInternal
- BuildableBlocksCount
: Sandbox.ModAPI.Ingame.IMyProjector
- BuildColorSlotCount
: Sandbox.Game.World.MyPlayer
- BuildColorSlots
: Sandbox.Game.World.MyPlayer
- BuildComponent
: Sandbox.Game.Entities.MyCubeBuilder
- BuildingMode
: Sandbox.Game.Entities.MyCubeBuilder
- BuildInputValid
: Sandbox.Game.Entities.MyCubeBuilder
- BuildIntegrity
: Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.Game.Entities.MyComponentStack
, Sandbox.ModAPI.Ingame.IMySlimBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMySlimBlock
- BuildLevelRatio
: Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.ModAPI.Ingame.IMySlimBlock
, VRage.Game.ModAPI.IMySlimBlock
, VRage.Game.ModAPI.Ingame.IMySlimBlock
- BuildMode
: Sandbox.Game.SessionComponents.MySessionComponentVoxelHand
- BuildRatio
: Sandbox.Game.Entities.MyComponentStack
- BuiltBy
: Sandbox.Game.Entities.Cube.MySlimBlock
, Sandbox.Game.Entities.MyCubeBlock
- BulbColor
: Sandbox.Game.Components.MyRenderComponentLight
- BurlyWood
: VRageMath.Color
- Burst
: SpaceEngineers.Game.Weapons.Guns.MyLargeGatlingTurret
, SpaceEngineers.Game.Weapons.Guns.MyLargeInteriorTurret
- BurstFireRate
: Sandbox.Game.Weapons.MySmallMissileLauncherReload
- ButtonNames
: VRage.Input.MyControl
- ButtonNamesIgnoreSecondary
: VRage.Input.MyControl
- ButtonScale
: Sandbox.Graphics.GUI.MyGuiControlButton
, Sandbox.Gui.MyGuiControlImageButton
- ByteCountReceived
: Sandbox.Engine.Multiplayer.MyTransportLayer
- ByteCountSent
: Sandbox.Engine.Multiplayer.MyTransportLayer
- ByteLength
: VRage.Library.Collections.BitStream
- BytePosition
: VRage.Library.Collections.BitStream
- ByteSize
: VRage.Render11.Resources.Buffers.MyBufferInternal
, VRage.Render11.Resources.Internal.MyFileArrayTexture