Space Engineers
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VRageRender.Animations.MyAnimationClip Class Reference

An animation clip is a set of keyframes with associated bones. VRAGE TODO: Any link to actual animation collection? Or at least to rest pose? Please? More...

Classes

class  Bone
 Keyframes are grouped per bone for an animation clip More...
 
class  BoneState
 BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well. More...
 
class  Keyframe
 An Keyframe extends rotation and translation of the bone by specifying time of the event. More...
 

Public Attributes

string Name
 Name of the animation clip More...
 
double Duration
 Duration of the animation clip More...
 

Properties

List< BoneBones [get]
 The bones for this animation clip with their keyframes More...
 

Detailed Description

An animation clip is a set of keyframes with associated bones. VRAGE TODO: Any link to actual animation collection? Or at least to rest pose? Please?

Definition at line 13 of file MyAnimationClip.cs.

Member Data Documentation

double VRageRender.Animations.MyAnimationClip.Duration

Duration of the animation clip

Definition at line 84 of file MyAnimationClip.cs.

string VRageRender.Animations.MyAnimationClip.Name

Name of the animation clip

Definition at line 79 of file MyAnimationClip.cs.

Property Documentation

List<Bone> VRageRender.Animations.MyAnimationClip.Bones
get

The bones for this animation clip with their keyframes

Definition at line 89 of file MyAnimationClip.cs.


The documentation for this class was generated from the following file: