Space Engineers
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An animation clip is a set of keyframes with associated bones. VRAGE TODO: Any link to actual animation collection? Or at least to rest pose? Please? More...
Classes | |
class | Bone |
Keyframes are grouped per bone for an animation clip More... | |
class | BoneState |
BoneState is a rotation and translation of the bone. It would be easy to extend this to include scaling as well. More... | |
class | Keyframe |
An Keyframe extends rotation and translation of the bone by specifying time of the event. More... | |
Public Attributes | |
string | Name |
Name of the animation clip More... | |
double | Duration |
Duration of the animation clip More... | |
Properties | |
List< Bone > | Bones [get] |
The bones for this animation clip with their keyframes More... | |
An animation clip is a set of keyframes with associated bones. VRAGE TODO: Any link to actual animation collection? Or at least to rest pose? Please?
Definition at line 13 of file MyAnimationClip.cs.
double VRageRender.Animations.MyAnimationClip.Duration |
Duration of the animation clip
Definition at line 84 of file MyAnimationClip.cs.
string VRageRender.Animations.MyAnimationClip.Name |
Name of the animation clip
Definition at line 79 of file MyAnimationClip.cs.
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get |
The bones for this animation clip with their keyframes
Definition at line 89 of file MyAnimationClip.cs.