Space Engineers
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Classes | |
class | StyleDefinition |
Public Member Functions | |
MyGuiControlButton () | |
MyGuiControlButton (Vector2?position=null, MyGuiControlButtonStyleEnum visualStyle=MyGuiControlButtonStyleEnum.Default, Vector2?size=null, Vector4?colorMask=null, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, String toolTip=null, StringBuilder text=null, float textScale=MyGuiConstants.DEFAULT_TEXT_SCALE, MyGuiDrawAlignEnum textAlignment=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType highlightType=MyGuiControlHighlightType.WHEN_ACTIVE, Action< MyGuiControlButton > onButtonClick=null, GuiSounds cueEnum=GuiSounds.MouseClick, float buttonScale=1.0f, int?buttonIndex=null, bool activateOnMouseRelease=false) | |
override MyGuiControlBase | HandleInput () |
Method returns true if input was captured by control, so no other controls, nor screen can use input in this update. More... | |
override string | GetMouseCursorTexture () |
override void | Draw (float transitionAlpha, float backgroundTransitionAlpha) |
override MyObjectBuilder_GuiControlBase | GetObjectBuilder () |
override void | Init (MyObjectBuilder_GuiControlBase objectBuilder) |
void | SetCustomStyle (StyleDefinition buttonStyle) |
Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
virtual MyGuiControlGridDragAndDrop | GetDragAndDropHandlingNow () |
virtual MyGuiControlBase | GetExclusiveInputHandler () |
virtual MyGuiControlBase | GetMouseOverControl () |
Returns first control, which has mouse over. More... | |
virtual void | HideToolTip () |
virtual bool | IsMouseOverAnyControl () |
virtual void | ShowToolTip () |
virtual void | Update () |
virtual bool | CheckMouseOver () |
Checks if mouse cursor is over control. GR: Update: Also check if mouse over parent controls. Slower but more solid implementation (and we get rid of a few bugs). Also there is no need for HandleMouse variable (removed) More... | |
Vector2 | GetPositionAbsolute () |
Vector2 | GetPositionAbsoluteBottomLeft () |
Vector2 | GetPositionAbsoluteBottomRight () |
Vector2 | GetPositionAbsoluteCenterLeft () |
Vector2 | GetPositionAbsoluteCenter () |
Vector2 | GetPositionAbsoluteTopLeft () |
Vector2 | GetPositionAbsoluteTopRight () |
Vector2 | GetSize () |
void | SetToolTip (MyToolTips toolTip) |
void | SetToolTip (String text) |
void | SetToolTip (MyStringId text) |
virtual void | OnRemoving () |
Removes various references and clears event handlers. More... | |
void | GetElementsUnderCursor (Vector2 position, bool visibleOnly, List< MyGuiControlBase > controls) |
virtual MyGuiControlBase | GetNextFocusControl (MyGuiControlBase currentFocusControl, bool forwardMovement) |
virtual void | Clear () |
override string | ToString () |
Static Public Member Functions | |
static StyleDefinition | GetVisualStyle (MyGuiControlButtonStyleEnum style) |
Static Public Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
static void | ReadIfHasValue< T > (ref T target, T?source) |
static void | ReadIfHasValue (ref Color target, Vector4?source) |
static MyGuiControlBase | GetExclusiveInputHandler (MyGuiControls controls) |
static Color | ApplyColorMaskModifiers (Vector4 sourceColorMask, bool enabled, float transitionAlpha) |
Modifies source color mask using transition alpha and color multiplier in case a control is disabled. More... | |
static bool | CheckMouseOver (Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign) |
static bool | IsPointInside (Vector2 queryPoint, Vector2 size, Vector2 position, MyGuiDrawAlignEnum originAlign) |
Public Attributes | |
bool | Selected = false |
MyGuiDrawAlignEnum | TextAlignment = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER |
string | TextFont |
bool | DrawCrossTextureWhenDisabled = false |
MyGuiHighlightTexture | Icon |
MyGuiDrawAlignEnum | IconOriginAlign = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER |
Public Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
readonly MyGuiControls | Elements |
MyGuiCompositeTexture | BackgroundTexture |
Vector4 | BorderColor |
bool | BorderEnabled |
bool | DrawWhilePaused |
bool | ShowTooltipWhenDisabled |
bool | IsActiveControl |
There are some controls, that cannot receive any handle input(control panel for example), thus disable them with this. More... | |
MyGuiControlHighlightType | HighlightType |
Protected Member Functions | |
void | RaiseButtonClicked () |
override bool | ShouldHaveHighlight () |
override void | OnHasHighlightChanged () |
override void | OnOriginAlignChanged () |
override void | OnSizeChanged () |
Protected Member Functions inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
MyGuiControlBase (Vector2?position=null, Vector2?size=null, Vector4?colorMask=null, String toolTip=null, MyGuiCompositeTexture backgroundTexture=null, bool isActiveControl=true, bool canHaveFocus=false, bool allowFocusingElements=false, MyGuiControlHighlightType highlightType=MyGuiControlHighlightType.WHEN_ACTIVE, MyGuiDrawAlignEnum originAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER) | |
void | DrawBackground (float transitionAlpha) |
void | DrawBorder (float transitionAlpha) |
virtual void | OnPositionChanged () |
virtual void | OnVisibleChanged () |
virtual void | OnEnabledChanged () |
virtual void | OnColorMaskChanged () |
MyGuiScreenBase | GetTopMostOwnerScreen () |
bool | IsMouseOverOrKeyboardActive () |
virtual void | DrawElements (float transitionAlpha, float backgroundTransitionAlpha) |
MyGuiControlBase | HandleInputElements () |
virtual void | ClearEvents () |
Protected Attributes | |
GuiSounds | m_cueEnum |
Protected Attributes inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
bool | m_mouseButtonPressed = false |
bool | m_showToolTip = false |
Vector2 | m_toolTipPosition |
Properties | |
float | IconRotation [get, set] |
bool | Checked [get, set] |
bool | ActivateOnMouseRelease [get, set] |
int | Index [get] |
string | Text [get, set] |
MyStringId | TextEnum [get, set] |
GuiSounds | CueEnum [get, set] |
float | TextScale [get, set] |
float | ButtonScale [get, set] |
float | TextScaleWithLanguage [get] |
MyGuiControlButtonStyleEnum | VisualStyle [get, set] |
Properties inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
float | Alpha [get, set] |
string | Name [get, set] |
IMyGuiControlsOwner | Owner [get] |
MyToolTips | Tooltips [get] |
Vector2 | Position [get, set] |
Position of control's center (normalized and relative to parent screen center (not left/top corner!!!)) More... | |
float | PositionY [get, set] |
float | PositionX [get, set] |
Vector2 | Size [get, set] |
Size of control (normalized). More... | |
Vector2 | MinSize [get, protected set] |
Vector2 | MaxSize [get, protected set] |
Vector4 | ColorMask [get, set] |
int | BorderSize [get, set] |
bool | Enabled [get, set] |
False to disable control, disabled controls are skipped when switching with Tab key etc., look implemented atm. only in MyGuiControlButton. More... | |
MyGuiDrawAlignEnum | OriginAlign [get, set] |
bool | Visible [get, set] |
Says whether control is visible. Note that this is not a constant time operation (checks parents, fires events on set). More... | |
bool | HasHighlight [get] |
Says whether control is currently highlighted. When control is highlit depends on HighlightType. More... | |
bool | HasFocus [get] |
bool | IsMouseOver [get, set] |
bool | CanHaveFocus [get, set] |
bool | AllowFocusingElements [get, set] |
Indicates whether elements can have focus or not. More... | |
object | UserData [get, set] |
Specific user data for this control. More... | |
string | DebugNamePath [get] |
Properties inherited from Sandbox.Graphics.GUI.IMyGuiControlsOwner | |
string | DebugNamePath [get] |
string | Name [get] |
IMyGuiControlsOwner | Owner [get] |
Events | |
Action< MyGuiControlButton > | ButtonClicked |
Events inherited from Sandbox.Graphics.GUI.MyGuiControlBase | |
Action< MyGuiControlBase, NameChangedArgs > | NameChanged |
Action< MyGuiControlBase > | SizeChanged |
VisibleChangedDelegate | VisibleChanged |
Action< MyGuiControlBase, bool > | FocusChanged |
Called when the control enters or leaves focus. More... | |
Definition at line 24 of file MyGuiControlButton.cs.
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inline |
Definition at line 269 of file MyGuiControlButton.cs.
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inline |
Definition at line 271 of file MyGuiControlButton.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 371 of file MyGuiControlButton.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 353 of file MyGuiControlButton.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 523 of file MyGuiControlButton.cs.
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inlinestatic |
Definition at line 214 of file MyGuiControlButton.cs.
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inlinevirtual |
Method returns true if input was captured by control, so no other controls, nor screen can use input in this update.
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 316 of file MyGuiControlButton.cs.
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inlinevirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 537 of file MyGuiControlButton.cs.
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inlineprotectedvirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 561 of file MyGuiControlButton.cs.
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inlineprotectedvirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 567 of file MyGuiControlButton.cs.
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inlineprotectedvirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 573 of file MyGuiControlButton.cs.
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inlineprotected |
Definition at line 365 of file MyGuiControlButton.cs.
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inline |
Definition at line 632 of file MyGuiControlButton.cs.
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inlineprotectedvirtual |
Reimplemented from Sandbox.Graphics.GUI.MyGuiControlBase.
Definition at line 553 of file MyGuiControlButton.cs.
bool Sandbox.Graphics.GUI.MyGuiControlButton.DrawCrossTextureWhenDisabled = false |
Definition at line 501 of file MyGuiControlButton.cs.
MyGuiHighlightTexture Sandbox.Graphics.GUI.MyGuiControlButton.Icon |
Definition at line 515 of file MyGuiControlButton.cs.
MyGuiDrawAlignEnum Sandbox.Graphics.GUI.MyGuiControlButton.IconOriginAlign = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER |
Definition at line 517 of file MyGuiControlButton.cs.
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protected |
Definition at line 245 of file MyGuiControlButton.cs.
bool Sandbox.Graphics.GUI.MyGuiControlButton.Selected = false |
Definition at line 263 of file MyGuiControlButton.cs.
MyGuiDrawAlignEnum Sandbox.Graphics.GUI.MyGuiControlButton.TextAlignment = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER |
Definition at line 497 of file MyGuiControlButton.cs.
string Sandbox.Graphics.GUI.MyGuiControlButton.TextFont |
Definition at line 499 of file MyGuiControlButton.cs.
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getset |
Definition at line 255 of file MyGuiControlButton.cs.
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getsetprotected |
Definition at line 482 of file MyGuiControlButton.cs.
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getset |
Definition at line 249 of file MyGuiControlButton.cs.
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getset |
Definition at line 466 of file MyGuiControlButton.cs.
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getset |
Definition at line 232 of file MyGuiControlButton.cs.
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get |
Definition at line 440 of file MyGuiControlButton.cs.
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getset |
Definition at line 446 of file MyGuiControlButton.cs.
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getset |
Definition at line 456 of file MyGuiControlButton.cs.
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getset |
Definition at line 472 of file MyGuiControlButton.cs.
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get |
Definition at line 492 of file MyGuiControlButton.cs.
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getset |
Definition at line 504 of file MyGuiControlButton.cs.
Action<MyGuiControlButton> Sandbox.Graphics.GUI.MyGuiControlButton.ButtonClicked |
Definition at line 237 of file MyGuiControlButton.cs.