Space Engineers
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VRage.Game.ModAPI.IMyVoxelShapeCapsule Interface Reference
Inheritance diagram for VRage.Game.ModAPI.IMyVoxelShapeCapsule:
VRage.Game.ModAPI.IMyVoxelShape Sandbox.Engine.Voxels.MyShapeCapsule

Properties

Vector3D A [get, set]
 In world Coordinates More...
 
Vector3D B [get, set]
 In world Coordinates More...
 
float Radius [get, set]
 
- Properties inherited from VRage.Game.ModAPI.IMyVoxelShape
MatrixD Transform [get, set]
 World matrix of voxel shape More...
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.ModAPI.IMyVoxelShape
BoundingBoxD GetWorldBoundary ()
 Gets current world boundaries More...
 
BoundingBoxD PeekWorldBoundary (ref Vector3D targetPosition)
 Peeks world boundaries at given position More...
 
float GetIntersectionVolume (ref Vector3D voxelPosition)
 Gets volume of intersection of shape and voxel More...
 

Detailed Description

Definition at line 5 of file IMyVoxelShapeCapsule.cs.

Property Documentation

Vector3D VRage.Game.ModAPI.IMyVoxelShapeCapsule.A
getset

In world Coordinates

Definition at line 11 of file IMyVoxelShapeCapsule.cs.

Vector3D VRage.Game.ModAPI.IMyVoxelShapeCapsule.B
getset

In world Coordinates

Definition at line 20 of file IMyVoxelShapeCapsule.cs.

float VRage.Game.ModAPI.IMyVoxelShapeCapsule.Radius
getset

Definition at line 27 of file IMyVoxelShapeCapsule.cs.


The documentation for this interface was generated from the following file: